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@@ -46,8 +46,9 @@ jMonkeyEngine supports illuminated and unshaded Material Definitions.
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* Phong Illuminated materials look more naturalistic.
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* Unshaded materials look more abstract.
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-“Unshaded materials look somewhat abstract because they ignore lighting and shading. Unshaded Materials work even if the scene does not include a light source. These Materials can be single-colored or textured. For example, they are used for cards and tiles, for the sky, billboards and UI elements, for toon-style games, or for testing.
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-[cols="3", options="header", caption=]
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+“Unshaded materials look somewhat abstract because they ignore lighting and shading. Unshaded Materials work even if the scene does not include a light source. These Materials can be single-colored or textured. For example, they are used for cards and tiles, for the sky, billboards and UI elements, for toon-style games, or for testing.
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+
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+[cols="20,40,40", options="header", caption=]
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.Material Definition
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|===
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