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test width

mitm001 5 năm trước cách đây
mục cha
commit
77868a7431
1 tập tin đã thay đổi với 4 bổ sung7 xóa
  1. 4 7
      docs/modules/core/pages/effect/effects_overview.adoc

+ 4 - 7
docs/modules/core/pages/effect/effects_overview.adoc

@@ -83,13 +83,10 @@ public class MyGame extends SimpleApplication {
 == Water
 
 
-image::effect/water-post.png[water-post.png,width="150",height="100",role="right"]
-
-image::effect/water.png[water.png,width="150",height="100",role="right"]
-
-image::effect/water-reflection-muddy.png[water-reflection-muddy.png,width="150",height="100",role="right"]
-
-image::effect/underwater2.jpg[underwater2.jpg,width="150",height="100",role="right"]
+image:effect/water-post.png[water-post.png,150,100]
+image:effect/water.png[water.png,150,100]
+image:effect/water-reflection-muddy.png[water-reflection-muddy.png,150,100]
+image:effect/underwater2.jpg[underwater2.jpg,150,100]
 
 The jMonkeyEngine xref:jme3/advanced/water.adoc["`SeaMonkey WaterFilter`"] simulates ocean waves, foam, including cool underwater caustics. +
 Use the SimpleWaterProcessor (SceneProcessor) for small, limited bodies of water, such as puddles, drinking troughs, pools, fountains.