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@@ -5,10 +5,10 @@
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:keywords: beginner, intro, documentation, lightnode, material, model, node, gui, hud, texture
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-In this tutorial we will learn to load 3D models and text into the scene graph, using the jME <<jme3/advanced/asset_manager#,Asset Manager>>. You will also learn how to determine the correct paths, and which file formats to use.
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+In this tutorial we will learn to load 3D models and text into the scene graph, using the jME xref:ROOT:jme3/advanced/asset_manager.adoc[Asset Manager]. You will also learn how to determine the correct paths, and which file formats to use.
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-image::jme3/beginner/beginner-assets-models.png[beginner-assets-models.png,320,250,align="center"]
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+image::beginner/beginner-assets-models.png[beginner-assets-models.png,320,250,align="center"]
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