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:keywords: beginner, intro, documentation, lightnode, material, model, node, gui, hud, texture
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:keywords: beginner, intro, documentation, lightnode, material, model, node, gui, hud, texture
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-In this tutorial we will learn to load 3D models and text into the scene graph, using the jME <<jme3/advanced/asset_manager#,Asset Manager>>. You will also learn how to determine the correct paths, and which file formats to use.
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