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Update physics_listeners.adoc

mitm001 9 ani în urmă
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1 a modificat fișierele cu 3 adăugiri și 3 ștergeri
  1. 3 3
      src/docs/asciidoc/jme3/advanced/physics_listeners.adoc

+ 3 - 3
src/docs/asciidoc/jme3/advanced/physics_listeners.adoc

@@ -13,9 +13,9 @@ You can control physical objects (push them around) by applying physical forces
 
 == Sample Code
 
-*  link:http://code.google.com/p/jmonkeyengine/source/browse/trunk/engine/src/test/jme3test/bullet/TestCollisionListener.java[TestCollisionListener.java]
-*  link:http://code.google.com/p/jmonkeyengine/source/browse/trunk/engine/src/test/jme3test/bullet/TestAttachGhostObject.java[TestAttachGhostObject.java]
-*  link:http://code.google.com/p/jmonkeyengine/source/browse/trunk/engine/src/test/jme3test/bullet/TestGhostObject.java[TestGhostObject.java]
+*  link:https://github.com/jMonkeyEngine/jmonkeyengine/blob/master/jme3-examples/src/main/java/jme3test/bullet/TestCollisionListener.java[TestCollisionListener.java]
+*  link:https://github.com/jMonkeyEngine/jmonkeyengine/blob/master/jme3-examples/src/main/java/jme3test/bullet/TestAttachGhostObject.java[TestAttachGhostObject.java]
+*  link:https://github.com/jMonkeyEngine/jmonkeyengine/blob/master/jme3-examples/src/main/java/jme3test/bullet/TestGhostObject.java[TestGhostObject.java]
 
 
 == PhysicsGhostObjects