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@@ -6,7 +6,6 @@
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:relfileprefix: ../../
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:imagesdir: ../..
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:uri-jmonkeyengine: https://github.com/jMonkeyEngine/jmonkeyengine/tree/master/
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-:img-jmonkeyengine: https://github.com/jMonkeyEngine/jmonkeyengine/raw/master/
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:uri-forum: https://hub.jmonkeyengine.org/
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ifdef::env-github,env-browser[:outfilesuffix: .adoc]
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@@ -162,7 +161,7 @@ Build up you effect by specifying one parameter after the other. If you change s
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== Create an Effect Material
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-image::{img-jmonkeyengine}jme3-testdata/src/main/resources/Effects/Explosion/flash.png[flash.png,width="128",height="128",align="right"]
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+image::jme3/beginner/flash.png[flash.png,width="128",height="128",align="right"]
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Use the common Particle.j3md Material Definition and a texture to specify the shape of the particles. The shape is defined by the texture you provide and can be anything – debris, flames, smoke, mosquitoes, leaves, butterflies… be creative.
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@@ -202,35 +201,35 @@ a| Preview
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<a| Effects/Explosion/Debris.png
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<a| 3*3
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-a| image:{img-jmonkeyengine}jme3-testdata/src/main/resources/Effects/Explosion/Debris.png[Debris.png,width="32",height="32"]
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+a| image:jme3/beginner/Debris.png[Debris.png,width="32",height="32"]
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<a| Effects/Explosion/flame.png
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<a| 2*2
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-a| image:{img-jmonkeyengine}jme3-testdata/src/main/resources/Effects/Explosion/flame.png[flame.png,width="32",height="32"]
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+a| image:jme3/beginner/flame.png[flame.png,width="32",height="32"]
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<a| Effects/Explosion/flash.png
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<a| 2*2
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-a| image:{img-jmonkeyengine}jme3-testdata/src/main/resources/Effects/Explosion/flash.png[flash.png,width="32",height="32"]
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+a| image:jme3/beginner/flash.png[flash.png,width="32",height="32"]
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a| Effects/Explosion/roundspark.png
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<a| 1*1
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-a| image:{img-jmonkeyengine}jme3-testdata/src/main/resources/Effects/Explosion/roundspark.png[roundspark.png,width="32",height="32"]
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+a| image:jme3/beginner/roundspark.png[roundspark.png,width="32",height="32"]
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<a| Effects/Explosion/shockwave.png
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<a| 1*1
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-a| image:{img-jmonkeyengine}jme3-testdata/src/main/resources/Effects/Explosion/flame.png[shockwave.png,width="32",height="32"]
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+a| image:jme3/beginner/shockwave.png[shockwave.png,width="32",height="32"]
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a| Effects/Explosion/smoketrail.png
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<a| 1*3
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-a| image:{img-jmonkeyengine}jme3-testdata/src/main/resources/Effects/Explosion/smoketrail.png[smoketrail.png,width="32",height="32"]
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+a| image:jme3/beginner/smoketrail.png[smoketrail.png,width="32",height="32"]
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<a| Effects/Explosion/spark.png
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<a| 1*1
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-a| image:{img-jmonkeyengine}jme3-testdata/src/main/resources/Effects/Explosion/spark.png[spark.png,width="32",height="32"]
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+a| image:jme3/beginner/spark.png[spark.png,width="32",height="32"]
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<a| Effects/Smoke/Smoke.png
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a| 1*15
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-a| image:{img-jmonkeyengine}jme3-testdata/src/main/resources/Effects/Smoke/Smoke.png[Smoke.png,width="96",height="32"]
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+a| image:jme3/beginner/Smoke.png[Smoke.png,width="96",height="32"]
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|===
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