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mitm001 5 년 전
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  1. 4 4
      docs/modules/ROOT/pages/jme3/advanced/terrain.adoc

+ 4 - 4
docs/modules/ROOT/pages/jme3/advanced/terrain.adoc

@@ -83,7 +83,7 @@ We recommend to <<sdk/terrain_editor#,create and edit Splat Textures for terrain
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 [.right]
 .road.jpg
-image::tutorials:beginner/road.jpg[road.jpg,width="",height=""]
+image:tutorials:beginner/road.jpg[road.jpg,width="",height=""]
 --
 
 The Diffuse Map of one of the terrain textures depicts the colors of a paved surface.
@@ -92,7 +92,7 @@ The Diffuse Map of one of the terrain textures depicts the colors of a paved sur
 --
 [.right]
 .road_normal.png
-image::tutorials:beginner/road_normal.png[road_normal.png,width="",height=""]
+image:tutorials:beginner/road_normal.png[road_normal.png,width="",height=""]
 --
 
 The Normal Map of one of the terrain textures depicts the bumpiness of a paved surface.
@@ -101,7 +101,7 @@ The Normal Map of one of the terrain textures depicts the bumpiness of a paved s
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 [.right]
 .mountains512.png
-image::tutorials:beginner/mountains512.png[mountains512.png,width="128",height="128"]
+image:tutorials:beginner/mountains512.png[mountains512.png,width="128",height="128"]
 --
 
 A heightmap encodes the topological highs and lows of the terrain.
@@ -110,7 +110,7 @@ A heightmap encodes the topological highs and lows of the terrain.
 --
 [.right]
 .alphamap.png
-image::tutorials:beginner/alphamap.png[alphamap.png,width="128",height="128"]
+image:tutorials:beginner/alphamap.png[alphamap.png,width="128",height="128"]
 --
 
 An alpha map can describe where 4 textures are painted onto the terrain.