mitm %!s(int64=7) %!d(string=hai) anos
pai
achega
ba2745bf63
Modificáronse 1 ficheiros con 1 adicións e 1 borrados
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      src/docs/asciidoc/jme3/beginner/hello_asset.adoc

+ 1 - 1
src/docs/asciidoc/jme3/beginner/hello_asset.adoc

@@ -339,7 +339,7 @@ rootNode.attachChild(scene);
 
 As an exercise, let's try different ways of loading a scene. You will learn how to load the scene directly, or from a zip file.
 
-Remember that there will be no `assets` folder in a final deployment. If you are going to use a zip, do not to put it in the `assets` folder. Otherwise, you will likely get errors about a missing file. For final distribution, add it to your dist folder.
+Remember that there will be no `assets` folder in a final deployment. If you are going to use a zip, do not put it in the `assets` folder. Otherwise, you will likely get errors about a missing file. For final distribution, add it to your dist folder.
 
 .  link:https://github.com/jMonkeyEngine/wiki/raw/master/src/docs/resources/Scenes/Town/town.zip[Download the town.zip] sample scene.
 .  Place the town.zip file in the top level directory of your JME3 project, like so: