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@@ -339,7 +339,7 @@ rootNode.attachChild(scene);
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As an exercise, let's try different ways of loading a scene. You will learn how to load the scene directly, or from a zip file.
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-Remember that there will be no `assets` folder in a final deployment. If you are going to use a zip, do not to put it in the `assets` folder. Otherwise, you will likely get errors about a missing file. For final distribution, add it to your dist folder.
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+Remember that there will be no `assets` folder in a final deployment. If you are going to use a zip, do not put it in the `assets` folder. Otherwise, you will likely get errors about a missing file. For final distribution, add it to your dist folder.
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. link:https://github.com/jMonkeyEngine/wiki/raw/master/src/docs/resources/Scenes/Town/town.zip[Download the town.zip] sample scene.
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. Place the town.zip file in the top level directory of your JME3 project, like so:
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