فهرست منبع

Update free_skymaps.adoc

Minor change to Blender instruction to clarify step for view change.
mitm001 8 سال پیش
والد
کامیت
bfdd8cea8d
1فایلهای تغییر یافته به همراه1 افزوده شده و 1 حذف شده
  1. 1 1
      src/docs/asciidoc/jme3/advanced/free_skymaps.adoc

+ 1 - 1
src/docs/asciidoc/jme3/advanced/free_skymaps.adoc

@@ -29,7 +29,7 @@ The tutorial is in checklist format so you can mark items as you go to keep your
 - [ ] Select the camera object in the 3d view or in the Outliner panel then clear its location and rotation by using keyboard shortcuts kbd:[Alt]+kbd:[G] and kbd:[Alt]+kbd:[R].
 - [ ] In the properties panel (lower-right panel) select the Object tab (orange box). This will give you a visual perspective of the camera changes you are about to make.
 - [ ] Rename the Camera to Camera-north.
-- [ ] Change your 3d view to top-ortho by pressing kbd:[NumPad 7] followed by kbd:[NumPad 5].
+- [ ] With your cursor inside the 3d view, change to top-ortho view by pressing kbd:[NumPad 7] followed by kbd:[NumPad 5].
 - [ ] With the camera still selected, press kbd:[R] immediately followed by kbd:[X] immediately followed by 90 immediately followed by kbd:[Enter] to rotate the camera 90 degrees around the X axis.
 - [ ] With the camera still selected, press kbd:[Shift]+kbd:[D]. This will duplicate the camera. Next press kbd:[Enter] to set the selection.
 - [ ] Press kbd:[R] immediately followed by 180 immediately followed by kbd:[Enter]. This will rotate the camera 180 degrees around the Z axis. Rename this camera to Camera-south.