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@@ -7,17 +7,14 @@ The SDK allows you to preview animations of converted models, and to some extent
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== How to use it
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- Once a model is loaded (using "Edit in Scene Composer"), you can find the AnimComposer in the model tree in the Scene Explorer.
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- All available animations will be listed, and right clicking on any will give you the option to play, stop and rename them.
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- If your model has Anim Channels, you can choose to play them on only that channel.
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+Once a model is loaded (using "Edit in Scene Composer"), you can find the AnimComposer in the model tree in the Scene Explorer.
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+All available animations will be listed, and right clicking on any will give you the option to play, stop and rename them.
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+If your model has Anim Channels, you can choose to play them on only that channel.
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== Merging animations
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- You can select several converted models that have AnimComposers and merge their animations to one of them.
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- This is useful if you want to add animations to an existing model without converting it from scratch.
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+You can select several converted models that have AnimComposers and merge their animations to one of them.
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+This is useful if you want to add animations to an existing model without converting it from scratch.
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1. Select the models you want to merge in the Projects window using shift+click.
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@@ -25,9 +22,4 @@ The SDK allows you to preview animations of converted models, and to some extent
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3. A window will appear asking which model you want to merge them to.
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- *All animations from the source to the target will be copied, existing ones will be overwritten.*
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-== Clearing cache
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-If you for some reason want to remove all the thumbnails, you can find them in a folder called .assetbrowser in the root of the project. It is safe to delete the folder.
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+*All animations from the source to the target will be copied, existing ones will be overwritten.*
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