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@@ -40,10 +40,9 @@ Here's the procedure:
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** From the `Info` editor's toolbar, select `menu:File[Save As]`.
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** From the `Info` editor's toolbar, select `menu:File[Save As]`.
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** Select a pathname in the assets/Models folder of your JME3 project.
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** Select a pathname in the assets/Models folder of your JME3 project.
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** Clicking the `Save As Blender File` button in the `File Browser` writes the file.
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** Clicking the `Save As Blender File` button in the `File Browser` writes the file.
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-** You may now close the Blender application.
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-. Convert the .blend file to a .j3o file no longer works, instead, export the file using a <<jme3/features#supported-external-file-types,Supported External File Type>>:
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-** Launch the jMonkeyEngine3 IDE.
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+. Export the file using a <<jme3/features#supported-external-file-types,Supported External File Type>>:
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+** Launch the jMonkeyEngine3 SDK.
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** Open your JME3 project.
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** Open your JME3 project.
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** Under the `Project Assets` node of your project, open the `Models` folder.
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** Under the `Project Assets` node of your project, open the `Models` folder.
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** Right-click on your exported file type and select `Convert to j3o binary`.
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** Right-click on your exported file type and select `Convert to j3o binary`.
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