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@@ -14,7 +14,7 @@ ifdef::env-github,env-browser[:outfilesuffix: .adoc]
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. <<jme3/advanced/nifty_gui_overlay#,Nifty GUI Overlay>> or <<jme3/advanced/nifty_gui_projection#,Nifty GUI Projection>>
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. <<jme3/advanced/nifty_gui_java_interaction#,Interact with the GUI from Java>>
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-You can “draw the +++<abbr title="Graphical User Interface">GUI</abbr>+++ to the screen by writing XML code (alternatively you can also use Java).
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+You can "`draw`" the +++<abbr title="Graphical User Interface">GUI</abbr>+++ to the screen by writing XML code (alternatively you can also use Java).
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== Plan Your GUI Layout
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@@ -240,7 +240,7 @@ The game title is a typical example of static text. In the `start` screen, add t
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----
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-For longer pieces of static text, such as an introduction, you can use wrap=“true. Add the following text element to the `Start screen`:
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+For longer pieces of static text, such as an introduction, you can use wrap="`true`". Add the following text element to the `Start screen`:
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[source,xml]
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----
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@@ -253,7 +253,7 @@ For longer pieces of static text, such as an introduction, you can use wrap=“t
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----
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-The font used is jME3's default font “Interface/Fonts/Default.fnt which is included in the jMonkeyEngine.JAR. You can add your own fonts to your own `assets/Interface/Fonts` directory.
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+The font used is jME3's default font "`Interface/Fonts/Default.fnt`" which is included in the jMonkeyEngine.JAR. You can add your own fonts to your own `assets/Interface/Fonts` directory.
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Adjust the path to your font-name.
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