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center images

mitm001 5 년 전
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1개의 변경된 파일4개의 추가작업 그리고 6개의 파일을 삭제
  1. 4 6
      docs/modules/core/pages/effect/effects_overview.adoc

+ 4 - 6
docs/modules/core/pages/effect/effects_overview.adoc

@@ -83,12 +83,10 @@ public class MyGame extends SimpleApplication {
 == Water
 == Water
 
 
 [.center]
 [.center]
---
-image:effect/water-post.png[water-post.png,width="150",height="100"]
-image:effect/water.png[water.png,width="150",height="100"]
-image:effect/water-reflection-muddy.png[water-reflection-muddy.png,width="150",height="100"]
-image:effect/underwater2.jpg[underwater2.jpg,width="150",height="100"]
---
+image:effect/water-post.png[water-post.png,width="150",height="100",align="center"]
+image:effect/water.png[water.png,width="150",height="100",align="center"]
+image:effect/water-reflection-muddy.png[water-reflection-muddy.png,width="150",height="100",align="center"]
+image:effect/underwater2.jpg[underwater2.jpg,width="150",height="100",align="center"]
 
 
 The jMonkeyEngine xref:jme3/advanced/water.adoc["`SeaMonkey WaterFilter`"] simulates ocean waves, foam, including cool underwater caustics. +
 The jMonkeyEngine xref:jme3/advanced/water.adoc["`SeaMonkey WaterFilter`"] simulates ocean waves, foam, including cool underwater caustics. +
 Use the SimpleWaterProcessor (SceneProcessor) for small, limited bodies of water, such as puddles, drinking troughs, pools, fountains.
 Use the SimpleWaterProcessor (SceneProcessor) for small, limited bodies of water, such as puddles, drinking troughs, pools, fountains.