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link to new topics

mitm001 5 years ago
parent
commit
efd112aa9c
2 changed files with 5 additions and 5 deletions
  1. 0 3
      docs/modules/ROOT/pages/jme3.adoc
  2. 5 2
      docs/modules/core/nav.adoc

+ 0 - 3
docs/modules/ROOT/pages/jme3.adoc

@@ -9,9 +9,6 @@ ifdef::env-github,env-browser[:outfilesuffix: .adoc]
 
 === Materials, Light, Shadow
 
-*  <<jme3/advanced/jme3_shaders#,About JME3 and Shaders>>
-*  <<jme3/advanced/jme3_shadernodes#,Shader Node System>>
-*  <<jme3/advanced/jme3_srgbpipeline#,Gamma correction or sRGB pipeline>>
 *  <<jme3/shader_video_tutorials#,Videos: jME3 introduction to shaders video tutorial series>>
 *  link:http://www.youtube.com/watch?v=IuEMUFwdheE[Video: jME3 Material with Alpha Channel]
 *  Article: Physically Based Rendering (PBR)

+ 5 - 2
docs/modules/core/nav.adoc

@@ -30,5 +30,8 @@
 *** xref:material/j3m_material_files.adoc[.j3m Material files]
 *** xref:material/material_definitions.adoc[.j3md Material Definitions]
 *** xref:material/materials_overview.adoc[.j3md Properties]
-*** xref:texture/anisotropic_filtering.adoc[Textures: Anisotropic Filtering]
-*** xref:light/light_and_shadow.adoc[Light and Shadow] 
+*** xref:shader/jme3_shaders.adoc[About JME3 and Shaders]
+*** xref:shader/jme3_shadernodes.adoc[Shader Node System]
+*** xref:texture/anisotropic_filtering.adoc[Anisotropic Filtering]
+*** xref:system/jme3_srgbpipeline.adoc[Gamma correction] 
+*** xref:light/light_and_shadow.adoc[Light and Shadow]