Explorar o código

fix header attributes

mitm001 %!s(int64=5) %!d(string=hai) anos
pai
achega
f1c0b9756c
Modificáronse 1 ficheiros con 3 adicións e 8 borrados
  1. 3 8
      docs/modules/sdk/pages/font_creation.adoc

+ 3 - 8
docs/modules/sdk/pages/font_creation.adoc

@@ -1,11 +1,6 @@
 = Font Creation
-:author:
-:revnumber:
-:revdate: 2016/03/17 20:48
-:relfileprefix: ../
-:imagesdir: ..
-ifdef::env-github,env-browser[:outfilesuffix: .adoc]
-
+:revnumber: 2.0
+:revdate: 2020/07/10
 
 Most jME3 projects use Bitmap Fonts in order to display text to the user. This is because they render much faster than alternatives, although they do have a number of limitations. The main limitation being that the text will not scale in or out very well, it is designed to be displayed at a certain pixel size on the screen and will lose quality if it zooms too far in or out from that size.
 
@@ -17,7 +12,7 @@ The SDK provides a tool for automatically creating a Bitmap Font from any font i
 
 To create a font right click on the asset folder where you want to create the font, for example Interface/Fonts.
 
-Open the “new sub menu and then select “other.
+Open the "`new`" sub menu and then select "`other`".
 
 image:sdk/newother.png[newother.png,width="",height=""]