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@@ -428,7 +428,9 @@ public abstract class AbstractHeightMap implements HeightMap {
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* Smooth the terrain. For each node, its 8 neighbors heights
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* are averaged and will participate in the node new height
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* by a factor <code>np</code> between 0 and 1
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- *
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+ *
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+ * You must first load() the heightmap data before this will have any effect.
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+ *
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* @param np
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* The factor to what extend the neighbors average has an influence.
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* Value of 0 will ignore neighbors (no smoothing)
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@@ -443,6 +445,8 @@ public abstract class AbstractHeightMap implements HeightMap {
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* are averaged and will participate in the node new height
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* by a factor <code>np</code> between 0 and 1
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*
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+ * You must first load() the heightmap data before this will have any effect.
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+ *
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* @param np
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* The factor to what extend the neighbors average has an influence.
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* Value of 0 will ignore neighbors (no smoothing)
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