|
@@ -32,107 +32,104 @@
|
|
|
|
|
|
package jme3test.model.anim;
|
|
package jme3test.model.anim;
|
|
|
|
|
|
-import com.jme3.animation.*;
|
|
|
|
|
|
+import com.jme3.anim.AnimComposer;
|
|
|
|
+import com.jme3.anim.ArmatureMask;
|
|
|
|
+import com.jme3.anim.Joint;
|
|
|
|
+import com.jme3.anim.SkinningControl;
|
|
|
|
+import com.jme3.anim.tween.action.Action;
|
|
import com.jme3.app.SimpleApplication;
|
|
import com.jme3.app.SimpleApplication;
|
|
import com.jme3.light.DirectionalLight;
|
|
import com.jme3.light.DirectionalLight;
|
|
import com.jme3.material.Material;
|
|
import com.jme3.material.Material;
|
|
-import com.jme3.math.*;
|
|
|
|
|
|
+import com.jme3.math.ColorRGBA;
|
|
|
|
+import com.jme3.math.FastMath;
|
|
|
|
+import com.jme3.math.Quaternion;
|
|
|
|
+import com.jme3.math.Vector3f;
|
|
import com.jme3.scene.Node;
|
|
import com.jme3.scene.Node;
|
|
-import com.jme3.scene.debug.SkeletonDebugger;
|
|
|
|
|
|
+import com.jme3.scene.debug.custom.ArmatureDebugger;
|
|
|
|
|
|
-//TODO rework this Test when the new animation system is done.
|
|
|
|
public class TestOgreComplexAnim extends SimpleApplication {
|
|
public class TestOgreComplexAnim extends SimpleApplication {
|
|
|
|
|
|
- private AnimControl control;
|
|
|
|
- private float angle = 0;
|
|
|
|
- private float scale = 1;
|
|
|
|
- private float rate = 1;
|
|
|
|
-
|
|
|
|
- public static void main(String[] args) {
|
|
|
|
- TestOgreComplexAnim app = new TestOgreComplexAnim();
|
|
|
|
- app.start();
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- @Override
|
|
|
|
- public void simpleInitApp() {
|
|
|
|
- flyCam.setMoveSpeed(10f);
|
|
|
|
- cam.setLocation(new Vector3f(6.4013605f, 7.488437f, 12.843031f));
|
|
|
|
- cam.setRotation(new Quaternion(-0.060740203f, 0.93925786f, -0.2398315f, -0.2378785f));
|
|
|
|
-
|
|
|
|
- DirectionalLight dl = new DirectionalLight();
|
|
|
|
- dl.setDirection(new Vector3f(-0.1f, -0.7f, -1).normalizeLocal());
|
|
|
|
- dl.setColor(new ColorRGBA(1f, 1f, 1f, 1.0f));
|
|
|
|
- rootNode.addLight(dl);
|
|
|
|
-
|
|
|
|
- Node model = (Node) assetManager.loadModel("Models/Oto/OtoOldAnim.j3o");
|
|
|
|
-
|
|
|
|
- control = model.getControl(AnimControl.class);
|
|
|
|
-
|
|
|
|
- AnimChannel feet = control.createChannel();
|
|
|
|
- AnimChannel leftHand = control.createChannel();
|
|
|
|
- AnimChannel rightHand = control.createChannel();
|
|
|
|
-
|
|
|
|
- // feet will dodge
|
|
|
|
- feet.addFromRootBone("hip.right");
|
|
|
|
- feet.addFromRootBone("hip.left");
|
|
|
|
- feet.setAnim("Dodge");
|
|
|
|
- feet.setSpeed(2);
|
|
|
|
- feet.setLoopMode(LoopMode.Cycle);
|
|
|
|
-
|
|
|
|
- // will blend over 15 seconds to stand
|
|
|
|
- feet.setAnim("Walk", 15);
|
|
|
|
- feet.setSpeed(0.25f);
|
|
|
|
- feet.setLoopMode(LoopMode.Cycle);
|
|
|
|
-
|
|
|
|
- // left hand will pull
|
|
|
|
- leftHand.addFromRootBone("uparm.right");
|
|
|
|
- leftHand.setAnim("pull");
|
|
|
|
- leftHand.setSpeed(.5f);
|
|
|
|
-
|
|
|
|
- // will blend over 15 seconds to stand
|
|
|
|
- leftHand.setAnim("stand", 15);
|
|
|
|
-
|
|
|
|
- // right hand will push
|
|
|
|
- rightHand.addBone("spinehigh");
|
|
|
|
- rightHand.addFromRootBone("uparm.left");
|
|
|
|
- rightHand.setAnim("push");
|
|
|
|
-
|
|
|
|
- SkeletonDebugger skeletonDebug = new SkeletonDebugger("skeleton", control.getSkeleton());
|
|
|
|
- Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
|
|
|
|
- mat.getAdditionalRenderState().setWireframe(true);
|
|
|
|
- mat.setColor("Color", ColorRGBA.Green);
|
|
|
|
- mat.setFloat("PointSize", 7f);
|
|
|
|
- mat.getAdditionalRenderState().setDepthTest(false);
|
|
|
|
- skeletonDebug.setMaterial(mat);
|
|
|
|
-
|
|
|
|
- model.attachChild(skeletonDebug);
|
|
|
|
- rootNode.attachChild(model);
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- @Override
|
|
|
|
- public void simpleUpdate(float tpf){
|
|
|
|
- Bone b = control.getSkeleton().getBone("spinehigh");
|
|
|
|
- Bone b2 = control.getSkeleton().getBone("uparm.left");
|
|
|
|
-
|
|
|
|
- angle += tpf * rate;
|
|
|
|
- if (angle > FastMath.HALF_PI / 2f){
|
|
|
|
- angle = FastMath.HALF_PI / 2f;
|
|
|
|
- rate = -1;
|
|
|
|
- }else if (angle < -FastMath.HALF_PI / 2f){
|
|
|
|
- angle = -FastMath.HALF_PI / 2f;
|
|
|
|
- rate = 1;
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- Quaternion q = new Quaternion();
|
|
|
|
- q.fromAngles(0, angle, 0);
|
|
|
|
-
|
|
|
|
- b.setUserControl(true);
|
|
|
|
- b.setUserTransforms(Vector3f.ZERO, q, Vector3f.UNIT_XYZ);
|
|
|
|
-
|
|
|
|
- b2.setUserControl(true);
|
|
|
|
- b2.setUserTransforms(Vector3f.ZERO, Quaternion.IDENTITY, new Vector3f(1+angle,1+ angle, 1+angle));
|
|
|
|
-
|
|
|
|
-
|
|
|
|
- }
|
|
|
|
|
|
+ private SkinningControl skinningControl;
|
|
|
|
+
|
|
|
|
+ private float angle = 0;
|
|
|
|
+ private float rate = 1;
|
|
|
|
+
|
|
|
|
+ public static void main(String[] args) {
|
|
|
|
+ TestOgreComplexAnim app = new TestOgreComplexAnim();
|
|
|
|
+ app.start();
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ @Override
|
|
|
|
+ public void simpleInitApp() {
|
|
|
|
+ flyCam.setMoveSpeed(10f);
|
|
|
|
+ cam.setLocation(new Vector3f(6.4013605f, 7.488437f, 12.843031f));
|
|
|
|
+ cam.setRotation(new Quaternion(-0.060740203f, 0.93925786f, -0.2398315f, -0.2378785f));
|
|
|
|
+
|
|
|
|
+ DirectionalLight dl = new DirectionalLight();
|
|
|
|
+ dl.setDirection(new Vector3f(-0.1f, -0.7f, -1).normalizeLocal());
|
|
|
|
+ dl.setColor(new ColorRGBA(1f, 1f, 1f, 1.0f));
|
|
|
|
+ rootNode.addLight(dl);
|
|
|
|
+
|
|
|
|
+ Node model = (Node) assetManager.loadModel("Models/Oto/Oto.mesh.xml");
|
|
|
|
+
|
|
|
|
+ skinningControl = model.getControl(SkinningControl.class);
|
|
|
|
+ AnimComposer ac = model.getControl(AnimComposer.class);
|
|
|
|
+
|
|
|
|
+ ArmatureMask feet = ArmatureMask.createMask(skinningControl.getArmature(), "hip.right", "hip.left");
|
|
|
|
+ Action dodgeAction = ac.action("Dodge");
|
|
|
|
+ dodgeAction.setMask(feet);
|
|
|
|
+ dodgeAction.setSpeed(2f);
|
|
|
|
+ Action walkAction = ac.action("Walk");
|
|
|
|
+ walkAction.setMask(feet);
|
|
|
|
+ walkAction.setSpeed(0.25f);
|
|
|
|
+
|
|
|
|
+ ArmatureMask rightHand = ArmatureMask.createMask(skinningControl.getArmature(), "uparm.right");
|
|
|
|
+ Action pullAction = ac.action("pull");
|
|
|
|
+ pullAction.setMask(rightHand);
|
|
|
|
+ pullAction.setSpeed(0.5f);
|
|
|
|
+ Action standAction = ac.action("stand");
|
|
|
|
+ standAction.setMask(rightHand);
|
|
|
|
+ standAction.setSpeed(0.5f);
|
|
|
|
+
|
|
|
|
+ ac.actionSequence("complexAction",
|
|
|
|
+ ac.actionSequence("feetAction", dodgeAction, walkAction),
|
|
|
|
+ ac.actionSequence("rightHandAction", pullAction, standAction));
|
|
|
|
+
|
|
|
|
+ ac.setCurrentAction("complexAction");
|
|
|
|
+
|
|
|
|
+ Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
|
|
|
|
+ mat.getAdditionalRenderState().setWireframe(true);
|
|
|
|
+ mat.setColor("Color", ColorRGBA.Green);
|
|
|
|
+ mat.setFloat("PointSize", 7f); // Bug ? do not change size of debug points ?
|
|
|
|
+ mat.getAdditionalRenderState().setDepthTest(false);
|
|
|
|
+
|
|
|
|
+ ArmatureDebugger armatureDebug = new ArmatureDebugger("armature", skinningControl.getArmature(),
|
|
|
|
+ skinningControl.getArmature().getJointList());
|
|
|
|
+ armatureDebug.setMaterial(mat);
|
|
|
|
+ model.attachChild(armatureDebug);
|
|
|
|
+
|
|
|
|
+ rootNode.attachChild(model);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ @Override
|
|
|
|
+ public void simpleUpdate(float tpf) {
|
|
|
|
+ Joint j = skinningControl.getArmature().getJoint("spinehigh");
|
|
|
|
+ Joint j2 = skinningControl.getArmature().getJoint("uparm.left");
|
|
|
|
+
|
|
|
|
+ angle += tpf * rate;
|
|
|
|
+ if (angle > FastMath.HALF_PI / 2f) {
|
|
|
|
+ angle = FastMath.HALF_PI / 2f;
|
|
|
|
+ rate = -1;
|
|
|
|
+ } else if (angle < -FastMath.HALF_PI / 2f) {
|
|
|
|
+ angle = -FastMath.HALF_PI / 2f;
|
|
|
|
+ rate = 1;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ Quaternion q = new Quaternion();
|
|
|
|
+ q.fromAngles(0, angle, 0);
|
|
|
|
+
|
|
|
|
+ j.setLocalRotation(j.getInitialTransform().getRotation().mult(q));
|
|
|
|
+ j2.setLocalScale(j.getInitialTransform().getScale().mult(new Vector3f(1 + angle, 1 + angle, 1 + angle)));
|
|
|
|
+ }
|
|
|
|
|
|
}
|
|
}
|