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@@ -84,12 +84,12 @@ public class VertexBuffer extends NativeObject implements Savable, Cloneable {
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*/
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Color,
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- /**
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- * Tangent vector, normalized (4 floats) (x,y,z,w). The w component is
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- * called the binormal parity, is not normalized, and is either 1f or
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- * -1f. It's used to compute the direction on the binormal vector on the
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- * GPU at render time.
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- */
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+ /**
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+ * Tangent vector, normalized (4 floats) (x,y,z,w). The w component is
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+ * called the binormal parity, is not normalized, and is either 1f or
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+ * -1f. It's used to compute the direction on the binormal vector on the
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+ * GPU at render time.
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+ */
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Tangent,
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/**
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@@ -208,12 +208,12 @@ public class VertexBuffer extends NativeObject implements Savable, Cloneable {
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HWBoneIndex,
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/**
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- * Information about this instance.
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+ * Information about this instance.
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*
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- * Format should be {@link Format#Float} and number of components
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- * should be 16.
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- */
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- InstanceData
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+ * Format should be {@link Format#Float} and number of components
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+ * should be 16.
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+ */
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+ InstanceData
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}
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/**
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