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@@ -81,17 +81,10 @@ public class LwjglGL extends LwjglRender implements GL, GL2, GL3, GL4 {
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GL11.glBindTexture(target, texture);
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}
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-// @Override
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-// public void glBindImageTexture(final int unit, final int texture, final int level,
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-// final boolean layered, final int layer,
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-// final int access, final int format) {
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-// throw new NullPointerException("lwjgl3");
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-// //GL42.glBindImageTexture(unit, texture, level, layered, layer, access, format);
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-// }
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-
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-
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@Override
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- public void glBindImageTexture(int unit, int texture, int level, boolean layered, int layer, int access, int format) {
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+ public void glBindImageTexture(final int unit, final int texture, final int level,
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+ final boolean layered, final int layer,
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+ final int access, final int format) {
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GL42.glBindImageTexture(unit, texture, level, layered, layer, access, format);
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}
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