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@@ -1,39 +1,35 @@
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/*
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/*
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- * Copyright (c) 2009-2010 jMonkeyEngine
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- * All rights reserved.
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- *
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+ * Copyright (c) 2009-2010 jMonkeyEngine All rights reserved.
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+ * <p/>
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* Redistribution and use in source and binary forms, with or without
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* Redistribution and use in source and binary forms, with or without
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- * modification, are permitted provided that the following conditions are
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- * met:
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- *
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- * * Redistributions of source code must retain the above copyright
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- * notice, this list of conditions and the following disclaimer.
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- *
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+ * modification, are permitted provided that the following conditions are met:
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+ *
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+ * * Redistributions of source code must retain the above copyright notice,
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+ * this list of conditions and the following disclaimer.
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+ * <p/>
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* * Redistributions in binary form must reproduce the above copyright
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* * Redistributions in binary form must reproduce the above copyright
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- * notice, this list of conditions and the following disclaimer in the
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- * documentation and/or other materials provided with the distribution.
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- *
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+ * notice, this list of conditions and the following disclaimer in the
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+ * documentation and/or other materials provided with the distribution.
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+ * <p/>
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* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
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* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
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- * may be used to endorse or promote products derived from this software
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- * without specific prior written permission.
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- *
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- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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- * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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- * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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- * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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+ * may be used to endorse or promote products derived from this software
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+ * without specific prior written permission.
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+ * <p/>
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+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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+ * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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+ * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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+ * POSSIBILITY OF SUCH DAMAGE.
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*/
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*/
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package jme3test.input;
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package jme3test.input;
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-import com.jme3.app.SettingsDialog;
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import com.jme3.app.SimpleApplication;
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import com.jme3.app.SimpleApplication;
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-import com.jme3.input.ChaseCamera;
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import com.jme3.input.KeyInput;
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import com.jme3.input.KeyInput;
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import com.jme3.input.MouseInput;
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import com.jme3.input.MouseInput;
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import com.jme3.input.controls.ActionListener;
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import com.jme3.input.controls.ActionListener;
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@@ -51,111 +47,112 @@ import com.jme3.scene.Node;
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import com.jme3.scene.control.CameraControl.ControlDirection;
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import com.jme3.scene.control.CameraControl.ControlDirection;
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import com.jme3.scene.shape.Quad;
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import com.jme3.scene.shape.Quad;
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import com.jme3.system.AppSettings;
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import com.jme3.system.AppSettings;
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-import java.awt.event.KeyEvent;
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+/**
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+ * A 3rd-person camera node follows a target (teapot). Follow the teapot with
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+ * WASD keys, rotate by dragging the mouse.
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+ */
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public class TestCameraNode extends SimpleApplication implements AnalogListener, ActionListener {
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public class TestCameraNode extends SimpleApplication implements AnalogListener, ActionListener {
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- private Geometry teaGeom;
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- private Node teaNode;
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- CameraNode camNode;
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-
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- public static void main(String[] args) {
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- TestCameraNode app = new TestCameraNode();
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- AppSettings s = new AppSettings(true);
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- s.setFrameRate(100);
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- app.setSettings(s);
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- app.start();
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+ private Geometry teaGeom;
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+ private Node teaNode;
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+ CameraNode camNode;
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+ boolean rotate = false;
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+ Vector3f direction = new Vector3f();
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+
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+ public static void main(String[] args) {
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+ TestCameraNode app = new TestCameraNode();
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+ AppSettings s = new AppSettings(true);
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+ s.setFrameRate(100);
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+ app.setSettings(s);
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+ app.start();
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+ }
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+
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+ public void simpleInitApp() {
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+ // load a teapot model
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+ teaGeom = (Geometry) assetManager.loadModel("Models/Teapot/Teapot.obj");
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+ Material mat = new Material(assetManager, "Common/MatDefs/Misc/ShowNormals.j3md");
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+ teaGeom.setMaterial(mat);
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+ //create a node to attach the geometry and the camera node
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+ teaNode = new Node("teaNode");
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+ teaNode.attachChild(teaGeom);
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+ rootNode.attachChild(teaNode);
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+ // create a floor
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+ mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
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+ mat.setTexture("ColorMap", assetManager.loadTexture("Interface/Logo/Monkey.jpg"));
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+ Geometry ground = new Geometry("ground", new Quad(50, 50));
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+ ground.setLocalRotation(new Quaternion().fromAngleAxis(-FastMath.HALF_PI, Vector3f.UNIT_X));
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+ ground.setLocalTranslation(-25, -1, 25);
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+ ground.setMaterial(mat);
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+ rootNode.attachChild(ground);
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+
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+ //creating the camera Node
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+ camNode = new CameraNode("CamNode", cam);
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+ //Setting the direction to Spatial to camera, this means the camera will copy the movements of the Node
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+ camNode.setControlDir(ControlDirection.SpatialToCamera);
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+ //attaching the camNode to the teaNode
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+ teaNode.attachChild(camNode);
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+ //setting the local translation of the cam node to move it away from the teanNode a bit
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+ camNode.setLocalTranslation(new Vector3f(-10, 0, 0));
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+ //setting the camNode to look at the teaNode
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+ camNode.lookAt(teaNode.getLocalTranslation(), Vector3f.UNIT_Y);
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+
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+ //disable the default 1st-person flyCam (don't forget this!!)
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+ flyCam.setEnabled(false);
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+
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+ registerInput();
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+ }
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+
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+ public void registerInput() {
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+ inputManager.addMapping("moveForward", new KeyTrigger(keyInput.KEY_UP), new KeyTrigger(keyInput.KEY_W));
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+ inputManager.addMapping("moveBackward", new KeyTrigger(keyInput.KEY_DOWN), new KeyTrigger(keyInput.KEY_S));
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+ inputManager.addMapping("moveRight", new KeyTrigger(keyInput.KEY_RIGHT), new KeyTrigger(keyInput.KEY_D));
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+ inputManager.addMapping("moveLeft", new KeyTrigger(keyInput.KEY_LEFT), new KeyTrigger(keyInput.KEY_A));
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+ inputManager.addMapping("toggleRotate", new MouseButtonTrigger(MouseInput.BUTTON_LEFT));
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+ inputManager.addMapping("rotateRight", new MouseAxisTrigger(MouseInput.AXIS_X, true));
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+ inputManager.addMapping("rotateLeft", new MouseAxisTrigger(MouseInput.AXIS_X, false));
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+ inputManager.addListener(this, "moveForward", "moveBackward", "moveRight", "moveLeft");
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+ inputManager.addListener(this, "rotateRight", "rotateLeft", "toggleRotate");
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+ }
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+
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+ public void onAnalog(String name, float value, float tpf) {
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+ //computing the normalized direction of the cam to move the teaNode
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+ direction.set(cam.getDirection()).normalizeLocal();
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+ if (name.equals("moveForward")) {
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+ direction.multLocal(5 * tpf);
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+ teaNode.move(direction);
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}
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}
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-
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- public void simpleInitApp() {
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- // Load a teapot model
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- teaGeom = (Geometry) assetManager.loadModel("Models/Teapot/Teapot.obj");
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-
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- Material mat = new Material(assetManager, "Common/MatDefs/Misc/ShowNormals.j3md");
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- teaGeom.setMaterial(mat);
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- //creating a node to attach the geometry and the camera node
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- teaNode = new Node("teaNode");
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- teaNode.attachChild(teaGeom);
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- mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
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- mat.setTexture("ColorMap", assetManager.loadTexture("Interface/Logo/Monkey.jpg"));
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- Geometry ground = new Geometry("ground", new Quad(50, 50));
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- ground.setLocalRotation(new Quaternion().fromAngleAxis(-FastMath.HALF_PI, Vector3f.UNIT_X));
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- ground.setLocalTranslation(-25, -1, 25);
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- ground.setMaterial(mat);
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- rootNode.attachChild(ground);
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- rootNode.attachChild(teaNode);
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-
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-
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- //creating the camera Node
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- camNode = new CameraNode("CamNode", cam);
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- //Setting the direction to Spatial to camera, this means the camera will copy the movements of the Node
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- camNode.setControlDir(ControlDirection.SpatialToCamera);
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- //attaching the camNode to the teaNode
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- teaNode.attachChild(camNode);
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- //setting the local translation of the cam node to move it away from the teanNode a bit
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- camNode.setLocalTranslation(new Vector3f(-10, 0, 0));
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- //setting the camNode to look at the teaNode
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- camNode.lookAt(teaNode.getLocalTranslation(), Vector3f.UNIT_Y);
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-
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-
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- //disabling the flyCam (don't forget that!!)
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- flyCam.setEnabled(false);
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-
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- regsiterInput();
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+ if (name.equals("moveBackward")) {
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+ direction.multLocal(-5 * tpf);
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+ teaNode.move(direction);
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}
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}
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-
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- public void regsiterInput() {
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- inputManager.addMapping("moveForward", new KeyTrigger(KeyInput.KEY_W));
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- inputManager.addMapping("moveBackward", new KeyTrigger(KeyInput.KEY_S));
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- inputManager.addMapping("moveRight", new KeyTrigger(KeyInput.KEY_D));
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- inputManager.addMapping("moveLeft", new KeyTrigger(KeyInput.KEY_A));
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- inputManager.addMapping("toggleRotate", new MouseButtonTrigger(MouseInput.BUTTON_LEFT));
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- inputManager.addMapping("rotateRight", new MouseAxisTrigger(MouseInput.AXIS_X, true));
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- inputManager.addMapping("rotateLeft", new MouseAxisTrigger(MouseInput.AXIS_X, false));
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- inputManager.addListener(this, "moveForward", "moveBackward", "moveRight", "moveLeft");
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- inputManager.addListener(this, "rotateRight", "rotateLeft", "toggleRotate");
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+ if (name.equals("moveRight")) {
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+ direction.crossLocal(Vector3f.UNIT_Y).multLocal(5 * tpf);
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+ teaNode.move(direction);
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}
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}
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- boolean rotate = false;
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- Vector3f direction = new Vector3f();
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-
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- public void onAnalog(String name, float value, float tpf) {
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- //computing the normalized direction of the cam to move the teaNode
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- direction.set(cam.getDirection()).normalizeLocal();
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- if (name.equals("moveForward")) {
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- direction.multLocal(5 * tpf);
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- teaNode.move(direction);
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- }
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- if (name.equals("moveBackward")) {
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- direction.multLocal(-5 * tpf);
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- teaNode.move(direction);
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- }
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- if (name.equals("moveRight")) {
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- direction.crossLocal(Vector3f.UNIT_Y).multLocal(5 * tpf);
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- teaNode.move(direction);
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- }
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- if (name.equals("moveLeft")) {
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- direction.crossLocal(Vector3f.UNIT_Y).multLocal(-5 * tpf);
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- teaNode.move(direction);
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- }
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- if (name.equals("rotateRight") && rotate) {
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- teaNode.rotate(0, 5 * tpf, 0);
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- }
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- if (name.equals("rotateLeft") && rotate) {
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- teaNode.rotate(0, -5 * tpf, 0);
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- }
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-
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+ if (name.equals("moveLeft")) {
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+ direction.crossLocal(Vector3f.UNIT_Y).multLocal(-5 * tpf);
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+ teaNode.move(direction);
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+ }
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+ if (name.equals("rotateRight") && rotate) {
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+ teaNode.rotate(0, 5 * tpf, 0);
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+ }
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+ if (name.equals("rotateLeft") && rotate) {
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+ teaNode.rotate(0, -5 * tpf, 0);
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}
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}
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- public void onAction(String name, boolean keyPressed, float tpf) {
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- //toggling rotation on or off
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- if (name.equals("toggleRotate") && keyPressed) {
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- rotate = true;
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- inputManager.setCursorVisible(false);
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- }
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- if (name.equals("toggleRotate") && !keyPressed) {
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- rotate = false;
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- inputManager.setCursorVisible(true);
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- }
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+ }
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+ public void onAction(String name, boolean keyPressed, float tpf) {
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+ //toggling rotation on or off
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+ if (name.equals("toggleRotate") && keyPressed) {
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+ rotate = true;
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+ inputManager.setCursorVisible(false);
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}
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}
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+ if (name.equals("toggleRotate") && !keyPressed) {
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+ rotate = false;
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+ inputManager.setCursorVisible(true);
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+ }
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+
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+ }
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}
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}
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