|
@@ -190,15 +190,16 @@ public class JmeSurfaceView extends RelativeLayout implements SystemListener, Di
|
|
|
|
|
|
/**
|
|
|
* Delays the attachment surface view on the UI for the sake of initial frame pacing and splash screens,
|
|
|
- * delaying the display of the game (GlSurfaceView) would lead to a substantial delay in the {@link GLSurfaceView.Renderer#onDrawFrame(GL10)} which would
|
|
|
+ * delaying the display of the game (GlSurfaceView) would lead to a substantial delay in the
|
|
|
+ * {@link android.opengl.GLSurfaceView.Renderer#onDrawFrame(javax.microedition.khronos.opengles.GL10)} which would
|
|
|
* delay invoking both {@link LegacyApplication#initialize()} and {@link LegacyApplication#update()}.
|
|
|
* @see JmeSurfaceView#startRenderer(int)
|
|
|
- * @see OGLESContext#onDrawFrame(GL10 gl)
|
|
|
+ * @see com.jme3.system.android.OGLESContext#onDrawFrame(javax.microedition.khronos.opengles.GL10)
|
|
|
*/
|
|
|
private class RendererThread implements Runnable {
|
|
|
/**
|
|
|
* Delays the {@link GLSurfaceView} attachment on the UI thread.
|
|
|
- * @see JmeSurfaceView#NO_DELAY
|
|
|
+ *
|
|
|
* @see JmeSurfaceView#startRenderer(int)
|
|
|
*/
|
|
|
@Override
|