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@@ -109,8 +109,8 @@ public class TerrainTestAdvanced extends SimpleApplication {
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// GRASS texture
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Texture grass = assetManager.loadTexture("Textures/Terrain/splat/grass.jpg");
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grass.setWrap(WrapMode.Repeat);
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- //matTerrain.setTexture("DiffuseMap_1", grass);
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- //matTerrain.setFloat("DiffuseMap_1_scale", grassScale);
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+ matTerrain.setTexture("DiffuseMap_1", grass);
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+ matTerrain.setFloat("DiffuseMap_1_scale", grassScale);
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// DIRT texture
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Texture dirt = assetManager.loadTexture("Textures/Terrain/splat/dirt.jpg");
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@@ -121,20 +121,20 @@ public class TerrainTestAdvanced extends SimpleApplication {
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// ROCK texture
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Texture rock = assetManager.loadTexture("Textures/Terrain/splat/road.jpg");
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rock.setWrap(WrapMode.Repeat);
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- //matTerrain.setTexture("DiffuseMap_2", rock);
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- //matTerrain.setFloat("DiffuseMap_2_scale", rockScale);
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+ matTerrain.setTexture("DiffuseMap_2", rock);
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+ matTerrain.setFloat("DiffuseMap_2_scale", rockScale);
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// BRICK texture
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Texture brick = assetManager.loadTexture("Textures/Terrain/BrickWall/BrickWall.jpg");
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brick.setWrap(WrapMode.Repeat);
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- //matTerrain.setTexture("DiffuseMap_3", brick);
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- //matTerrain.setFloat("DiffuseMap_3_scale", rockScale);
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+ matTerrain.setTexture("DiffuseMap_3", brick);
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+ matTerrain.setFloat("DiffuseMap_3_scale", rockScale);
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// RIVER ROCK texture
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Texture riverRock = assetManager.loadTexture("Textures/Terrain/Pond/Pond.jpg");
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riverRock.setWrap(WrapMode.Repeat);
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- //matTerrain.setTexture("DiffuseMap_4", riverRock);
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- //matTerrain.setFloat("DiffuseMap_4_scale", rockScale);
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+ matTerrain.setTexture("DiffuseMap_4", riverRock);
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+ matTerrain.setFloat("DiffuseMap_4_scale", rockScale);
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Texture normalMap0 = assetManager.loadTexture("Textures/Terrain/splat/grass_normal.jpg");
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@@ -144,16 +144,16 @@ public class TerrainTestAdvanced extends SimpleApplication {
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Texture normalMap2 = assetManager.loadTexture("Textures/Terrain/splat/road_normal.png");
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normalMap2.setWrap(WrapMode.Repeat);
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matTerrain.setTexture("NormalMap", normalMap0);
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- //matTerrain.setTexture("NormalMap_1", normalMap2);
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- //matTerrain.setTexture("NormalMap_2", normalMap2);
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- //matTerrain.setTexture("NormalMap_4", normalMap2);
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+ matTerrain.setTexture("NormalMap_1", normalMap2);
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+ matTerrain.setTexture("NormalMap_2", normalMap2);
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+ matTerrain.setTexture("NormalMap_4", normalMap2);
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// WIREFRAME material
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matWire = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
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matWire.getAdditionalRenderState().setWireframe(true);
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matWire.setColor("Color", ColorRGBA.Green);
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- //createSky();
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+ createSky();
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// CREATE HEIGHTMAP
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AbstractHeightMap heightmap = null;
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@@ -186,7 +186,7 @@ public class TerrainTestAdvanced extends SimpleApplication {
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terrain.setLocalScale(1f, 1f, 1f);
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rootNode.attachChild(terrain);
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- Material debugMat = assetManager.loadMaterial("Common/Materials/VertexColor.j3m");
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+ //Material debugMat = assetManager.loadMaterial("Common/Materials/VertexColor.j3m");
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//terrain.generateDebugTangents(debugMat);
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DirectionalLight light = new DirectionalLight();
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