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Fixed the duplicate definition errors in normal.vert
...I left them commented out for reference and because
maybe this needs some rethinking.

pspeed42 11 rokov pred
rodič
commit
61cbf16ebc

+ 3 - 2
jme3-effects/src/main/resources/Common/MatDefs/SSAO/normal.vert

@@ -1,7 +1,8 @@
 #import "Common/ShaderLib/Instancing.glsllib"
 #import "Common/ShaderLib/Skinning.glsllib"
-uniform mat4 g_WorldViewProjectionMatrix;
-uniform mat3 g_NormalMatrix;
+// These are included in the above now
+//uniform mat4 g_WorldViewProjectionMatrix;
+//uniform mat3 g_NormalMatrix;
 
 attribute vec3 inPosition;
 attribute vec3 inNormal;