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+/*
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+ * Copyright (c) 2009-2010 jMonkeyEngine
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+ * All rights reserved.
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+ *
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+ * Redistribution and use in source and binary forms, with or without
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+ * modification, are permitted provided that the following conditions are
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+ * met:
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+ *
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+ * * Redistributions of source code must retain the above copyright
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+ * notice, this list of conditions and the following disclaimer.
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+ *
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+ * * Redistributions in binary form must reproduce the above copyright
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+ * notice, this list of conditions and the following disclaimer in the
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+ * documentation and/or other materials provided with the distribution.
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+ *
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+ * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
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+ * may be used to endorse or promote products derived from this software
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+ * without specific prior written permission.
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+ *
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+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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+ */
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+package com.jme3.scene.control;
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+
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+import com.jme3.export.JmeExporter;
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+import com.jme3.export.JmeImporter;
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+import com.jme3.light.DirectionalLight;
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+import com.jme3.light.Light;
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+import com.jme3.light.PointLight;
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+import com.jme3.math.Quaternion;
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+import com.jme3.math.Vector3f;
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+import com.jme3.renderer.Camera;
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+import com.jme3.renderer.RenderManager;
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+import com.jme3.renderer.ViewPort;
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+import com.jme3.scene.Spatial;
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+import com.jme3.util.TempVars;
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+import java.io.IOException;
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+
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+/**
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+ * This Control maintains a reference to a Camera,
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+ * which will be synched with the position (worldTranslation)
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+ * of the current spatial.
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+ * @author tim
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+ */
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+public class LightControl extends AbstractControl {
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+
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+ public static enum ControlDirection {
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+
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+ /**
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+ * Means, that the Light's transform is "copied"
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+ * to the Transform of the Spatial.
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+ */
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+ LightToSpatial,
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+ /**
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+ * Means, that the Spatial's transform is "copied"
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+ * to the Transform of the light.
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+ */
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+ SpatialToLight;
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+ }
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+ private Light light;
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+ private ControlDirection controlDir = ControlDirection.SpatialToLight;
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+
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+ /**
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+ * Constructor used for Serialization.
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+ */
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+ public LightControl() {
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+ }
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+
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+ /**
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+ * @param camera The Camera to be synced.
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+ */
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+ public LightControl(Light light) {
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+ this.light = light;
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+ }
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+
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+ /**
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+ * @param camera The Camera to be synced.
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+ */
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+ public LightControl(Light light, ControlDirection controlDir) {
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+ this.light = light;
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+ this.controlDir = controlDir;
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+ }
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+
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+ public Light getLight() {
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+ return light;
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+ }
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+
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+ public void setLight(Light light) {
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+ this.light = light;
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+ }
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+
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+ public ControlDirection getControlDir() {
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+ return controlDir;
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+ }
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+
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+ public void setControlDir(ControlDirection controlDir) {
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+ this.controlDir = controlDir;
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+ }
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+
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+ // fields used, when inversing ControlDirection:
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+ @Override
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+ protected void controlUpdate(float tpf) {
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+ if (spatial != null && light != null) {
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+ switch (controlDir) {
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+ case SpatialToLight:
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+ spatialTolight(light);
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+ break;
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+ case LightToSpatial:
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+ lightToSpatial(light);
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+ break;
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+ }
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+ }
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+ }
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+
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+ private void spatialTolight(Light light) {
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+ if (light instanceof PointLight) {
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+ ((PointLight) light).setPosition(spatial.getWorldTranslation());
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+ }
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+ TempVars vars = TempVars.get();
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+ assert vars.lock();
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+
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+ if (light instanceof DirectionalLight) {
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+ ((DirectionalLight) light).setDirection(vars.vect1.set(spatial.getWorldTranslation()).multLocal(-1.0f));
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+ }
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+ assert vars.unlock();
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+ //TODO add code for Spot light here when it's done
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+// if( light instanceof SpotLight){
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+// ((SpotLight)light).setPosition(spatial.getWorldTranslation());
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+// ((SpotLight)light).setRotation(spatial.getWorldRotation());
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+// }
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+
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+ }
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+
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+ private void lightToSpatial(Light light) {
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+ TempVars vars = TempVars.get();
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+ assert vars.lock();
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+ if (light instanceof PointLight) {
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+
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+ PointLight pLight = (PointLight) light;
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+
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+ Vector3f vecDiff = vars.vect1.set(pLight.getPosition()).subtractLocal(spatial.getWorldTranslation());
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+ spatial.setLocalTranslation(vecDiff.addLocal(spatial.getLocalTranslation()));
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+ assert vars.unlock();
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+
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+ }
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+
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+ if (light instanceof DirectionalLight) {
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+ DirectionalLight dLight = (DirectionalLight) light;
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+ vars.vect1.set(dLight.getDirection()).multLocal(-1.0f);
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+ Vector3f vecDiff = vars.vect1.subtractLocal(spatial.getWorldTranslation());
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+ spatial.setLocalTranslation(vecDiff.addLocal(spatial.getLocalTranslation()));
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+ }
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+ assert vars.unlock();
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+ //TODO add code for Spot light here when it's done
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+
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+
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+ }
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+
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+ @Override
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+ protected void controlRender(RenderManager rm, ViewPort vp) {
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+ // nothing to do
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+ }
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+
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+ @Override
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+ public Control cloneForSpatial(Spatial newSpatial) {
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+ LightControl control = new LightControl(light, controlDir);
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+ control.setSpatial(newSpatial);
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+ control.setEnabled(isEnabled());
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+ return control;
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+ }
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+ private static final String CONTROL_DIR_NAME = "controlDir";
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+
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+ @Override
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+ public void read(JmeImporter im) throws IOException {
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+ super.read(im);
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+ im.getCapsule(this).readEnum(CONTROL_DIR_NAME,
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+ ControlDirection.class, ControlDirection.SpatialToLight);
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+ }
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+
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+ @Override
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+ public void write(JmeExporter ex) throws IOException {
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+ super.write(ex);
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+ ex.getCapsule(this).write(controlDir, CONTROL_DIR_NAME,
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+ ControlDirection.SpatialToLight);
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+ }
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+}
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