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@@ -34,8 +34,8 @@ package com.jme3.asset;
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import com.jme3.asset.plugins.ClasspathLocator;
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import com.jme3.asset.plugins.FileLocator;
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+import com.jme3.audio.AudioData;
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import com.jme3.audio.AudioKey;
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-import com.jme3.audio.AudioNode;
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import com.jme3.font.BitmapFont;
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import com.jme3.material.Material;
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import com.jme3.scene.Spatial;
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@@ -288,7 +288,7 @@ public interface AssetManager {
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*
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* @see AssetManager#loadAsset(com.jme3.asset.AssetKey)
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*/
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- public AudioNode loadAudio(AudioKey key);
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+ public AudioData loadAudio(AudioKey key);
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/**
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* Load audio file, supported types are WAV or OGG.
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@@ -298,7 +298,7 @@ public interface AssetManager {
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*
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* @see AssetManager#loadAsset(com.jme3.asset.AssetKey)
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*/
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- public AudioNode loadAudio(String name);
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+ public AudioData loadAudio(String name);
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/**
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* Loads a 3D model with a ModelKey.
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