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* AssetManager now returns AudioData instead of AudioNode (similar to new Material() type behavior)

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9321 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
Sha..rd 13 years ago
parent
commit
7ec115a768

+ 3 - 3
engine/src/core/com/jme3/asset/AssetManager.java

@@ -34,8 +34,8 @@ package com.jme3.asset;
 
 import com.jme3.asset.plugins.ClasspathLocator;
 import com.jme3.asset.plugins.FileLocator;
+import com.jme3.audio.AudioData;
 import com.jme3.audio.AudioKey;
-import com.jme3.audio.AudioNode;
 import com.jme3.font.BitmapFont;
 import com.jme3.material.Material;
 import com.jme3.scene.Spatial;
@@ -288,7 +288,7 @@ public interface AssetManager {
      *
      * @see AssetManager#loadAsset(com.jme3.asset.AssetKey)
      */
-    public AudioNode loadAudio(AudioKey key);
+    public AudioData loadAudio(AudioKey key);
 
     /**
      * Load audio file, supported types are WAV or OGG.
@@ -298,7 +298,7 @@ public interface AssetManager {
      *
      * @see AssetManager#loadAsset(com.jme3.asset.AssetKey)
      */
-    public AudioNode loadAudio(String name);
+    public AudioData loadAudio(String name);
 
     /**
      * Loads a 3D model with a ModelKey. 

+ 4 - 4
engine/src/core/com/jme3/asset/DesktopAssetManager.java

@@ -34,8 +34,8 @@ package com.jme3.asset;
 
 import com.jme3.asset.cache.AssetCache;
 import com.jme3.asset.cache.SimpleAssetCache;
+import com.jme3.audio.AudioData;
 import com.jme3.audio.AudioKey;
-import com.jme3.audio.AudioNode;
 import com.jme3.font.BitmapFont;
 import com.jme3.material.Material;
 import com.jme3.scene.Spatial;
@@ -353,11 +353,11 @@ public class DesktopAssetManager implements AssetManager {
         return loadTexture(new TextureKey(name, false));
     }
 
-    public AudioNode loadAudio(AudioKey key){
-        return (AudioNode) loadAsset(key);
+    public AudioData loadAudio(AudioKey key){
+        return (AudioData) loadAsset(key);
     }
 
-    public AudioNode loadAudio(String name){
+    public AudioData loadAudio(String name){
         return loadAudio(new AudioKey(name, false));
     }
 

+ 2 - 2
engine/src/core/com/jme3/audio/AudioKey.java

@@ -47,7 +47,7 @@ import java.io.IOException;
  *
  * @author Kirill Vainer
  */
-public class AudioKey extends AssetKey<AudioNode> {
+public class AudioKey extends AssetKey<AudioData> {
 
     private boolean stream;
     private boolean streamCache;
@@ -159,7 +159,7 @@ public class AudioKey extends AssetKey<AudioNode> {
     
     @Override
     public Class<? extends AssetProcessor> getProcessorType() {
-        return AudioProcessor.class;
+        return null;
     }
     
     @Override

+ 2 - 2
engine/src/core/com/jme3/audio/AudioNode.java

@@ -136,7 +136,7 @@ public class AudioNode extends Node {
      */
     public AudioNode(AssetManager assetManager, String name, boolean stream, boolean streamCache) {
         this.audioKey = new AudioKey(name, stream, streamCache);
-        this.data = (AudioData) assetManager.loadAsset(audioKey).data;
+        this.data = (AudioData) assetManager.loadAsset(audioKey);
     }
 
     /**
@@ -729,7 +729,7 @@ public class AudioNode extends Node {
         
         if (audioKey != null) {
             try {
-                data = im.getAssetManager().loadAsset(audioKey).data;
+                data = im.getAssetManager().loadAsset(audioKey);
             } catch (AssetNotFoundException ex){
                 Logger.getLogger(AudioNode.class.getName()).log(Level.FINE, "Cannot locate {0} for audio node {1}", new Object[]{audioKey, key});
                 data = PlaceholderAssets.getPlaceholderAudio();

+ 0 - 19
engine/src/core/com/jme3/audio/AudioProcessor.java

@@ -1,19 +0,0 @@
-package com.jme3.audio;
-
-import com.jme3.asset.AssetKey;
-import com.jme3.asset.AssetProcessor;
-
-public class AudioProcessor implements AssetProcessor{
-
-    public Object postProcess(AssetKey key, Object obj) {
-        AudioKey audioKey = (AudioKey) key;
-        AudioData audioData = (AudioData) obj;
-        return new AudioNode(audioData, audioKey);
-    }
-
-    public Object createClone(Object obj) {
-        AudioNode node = (AudioNode) obj;
-        return node.clone();
-    }
-    
-}

+ 2 - 2
engine/src/test/jme3test/asset/TestAbsoluteLocators.java

@@ -35,7 +35,7 @@ package jme3test.asset;
 import com.jme3.asset.AssetManager;
 import com.jme3.asset.DesktopAssetManager;
 import com.jme3.asset.plugins.ClasspathLocator;
-import com.jme3.audio.AudioNode;
+import com.jme3.audio.AudioData;
 import com.jme3.audio.plugins.WAVLoader;
 import com.jme3.texture.Texture;
 import com.jme3.texture.plugins.AWTLoader;
@@ -51,7 +51,7 @@ public class TestAbsoluteLocators {
         am.registerLocator("/",  ClasspathLocator.class);
 
         // find a sound
-        AudioNode audio = am.loadAudio("Sound/Effects/Gun.wav");
+        AudioData audio = am.loadAudio("Sound/Effects/Gun.wav");
 
         // find a texture
         Texture tex = am.loadTexture("Textures/Terrain/Pond/Pond.jpg");