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@@ -1,4 +1,4 @@
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-#extension GL_ARB_shader_texture_lod : require
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+#extension GL_ARB_shader_texture_lod : enable
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void main(){
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void main(){
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//@input vec3 refVec the reflection vector
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//@input vec3 refVec the reflection vector
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//@input samplerCube cubeMap the cube map
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//@input samplerCube cubeMap the cube map
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