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LightSpace is now defaulted to World for SinglePass

Nehon 10 years ago
parent
commit
d662eadce9
1 changed files with 2 additions and 2 deletions
  1. 2 2
      jme3-core/src/main/java/com/jme3/material/TechniqueDef.java

+ 2 - 2
jme3-core/src/main/java/com/jme3/material/TechniqueDef.java

@@ -176,8 +176,8 @@ public class TechniqueDef implements Savable {
         if(lightSpace == null){
             if(lightMode== LightMode.MultiPass){
                 lightSpace = LightSpace.Legacy;
-            }else if(lightMode== LightMode.SinglePass){
-                lightSpace = LightSpace.View;
+            }else{
+                lightSpace = LightSpace.World;
             }
         }
     }