git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10935 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
@@ -61,7 +61,6 @@
vec2 classicParallaxOffset(sampler2D parallaxMap, vec3 vViewDir,vec2 texCoord,float parallaxScale){
float h;
- h = texture2D(parallaxMap, texCoord).a;
#ifdef NORMALMAP_PARALLAX
//parallax map is stored in the alpha channel of the normal map
h = texture2D(parallaxMap, texCoord).a;