История коммитов

Автор SHA1 Сообщение Дата
  sha..rd 045e2a4317 * AssetManager.loadAsset() with null key will throw exception 14 лет назад
  Kae..pl 0094d37e0f Loading constraints for blender 2.49 fix (warning is now shown when blender version is 2.50 or higher). 14 лет назад
  nor..67 6d3eb9e151 - update applet zip file 14 лет назад
  nor..67 641b3c7691 - add automatic data zip creation for lwjgl applet plugin 14 лет назад
  nor..67 589b285ba1 - revert update lwjgl to latest 2.8.0-nightly due to MacOSX issues 14 лет назад
  nor..67 040d028cf9 - update lwjgl to latest 2.8.0-nightly 14 лет назад
  nor..67 7508d6c9bc SDK: 14 лет назад
  rem..om 29dbdc08a4 Filters : fixed depth buffer rendering for additionnal passes 14 лет назад
  rem..om 90a7917e1a Cinematic : removed accessors with a typo 14 лет назад
  nor..67 4cc1909beb SDK: 14 лет назад
  nor..67 d293d00867 SDK: 14 лет назад
  nor..67 5b59687769 SDK: 14 лет назад
  nor..67 d2c60b6f19 SDK: 14 лет назад
  sha..rd dd7495185c * Do not use control flow in GLSL version 1.0 in Lighting.frag 14 лет назад
  sha..rd f6322b28ec * Fix default value for PssmShadowRenderer intensity 14 лет назад
  sha..rd d614244f0f * Consitency between Matrix4f.invertLocal() and Matrix3f.invertLocal(): Now both of them compare determinant to 0 to check if inversion is possible. This fixes an issue with no lighting when a really small scale is applied to scene objects 14 лет назад
  sha..rd 71cb644853 * Tried to fix canvas + multisampling bug by creating 1 sample pbuffer 14 лет назад
  sha..rd 471f449017 * Fix crash on context.restart(). Reset shader sources when shader itself is reset 14 лет назад
  sha..rd 8411ff22e2 * Fix incorrect warning message in OBJLoader 14 лет назад
  sha..rd cfbb444b97 * Ported .material loader to use BlockLanguageParser. Also made it more reliable in terms of detecting lightmaps and strange texture setups. 14 лет назад
  sha..rd f421e2a876 * Removed shiny check in Lighting.frag (for ATI Radeon X1600 and similar) 14 лет назад
  sha..rd 2d1b2b7948 * Fixed "jME3 ate my mouse" Linux bug when an exception occurs 14 лет назад
  sha..rd 2d93b713f3 * Reapplied r8158 14 лет назад
  sha..rd 5a3f191135 * Reverted r8152, r8157 and r8158 14 лет назад
  dan..om df7d2684fd Added the shader's sources to the Logger's Info. It is a bit more verbose, but should help identify where it's coming from. Whereas before you were only getting the "Uniform"'s name that it couldn't find, now it'll tell you in which shader it is. 14 лет назад
  dan..om b34a3c02e1 Added Texture2DArray and Texture3DArray. 14 лет назад
  dan..om 911fc1409d Removed unused imports. 14 лет назад
  dan..om 03c22a1dee Added two new methods to convert ColorRGBA to Vector3f and Vector4f. These should be very useful when using shaders. 14 лет назад
  dan..om 7042720106 Appended the proper OpenGL constants to Javadoc for BlendMode. 14 лет назад
  dan..om 87435a37d3 Fixed output param to Logger's warning. 14 лет назад