Sha..rd
|
050f630383
* Fix issue 514
|
13 tahun lalu |
rem..om
|
c2ac08f70b
MotionPath : fixed waypoint triggering on low framerate.
|
13 tahun lalu |
roo..li
|
a6c4f99412
FastMath: fixed javadoc
|
13 tahun lalu |
roo..li
|
656c129de8
added a second example to HelloTerrain test
|
13 tahun lalu |
Kae..pl
|
d3452297ce
FIXED: Issue 515: Blender loader - "-1" bone indices are generated for this model
|
13 tahun lalu |
Sha..rd
|
0ba541ecd1
* Display initialization will not continue if crash is encountered
|
13 tahun lalu |
Sha..rd
|
fd9f274049
* Committed fixes to mesh animation classes (not currently used). See http://jmonkeyengine.org/groups/contribution-depot-jme3/forum/topic/fix-to-ogre-mesh-animations-deserializing
|
13 tahun lalu |
Sha..rd
|
8d7b054b31
* Sky shader now normalizes direction in fragment shader instead of vertex shader
|
13 tahun lalu |
Sha..rd
|
c498e79511
* Gui shader now supports vertex color on GL1
|
13 tahun lalu |
Kae..pl
|
37f74cdb07
Fix for applying normals for smooth models that use generated textures (they were solid instead of smooth).
|
13 tahun lalu |
Kae..pl
|
801b87d6ce
Fix to image to normal map convertion. The result image is no longer upside-down.
|
13 tahun lalu |
PSp..om
|
d649505a6c
Modified to do the method lookups on first class
|
13 tahun lalu |
Kae..pl
|
1d6fc2f9d6
NPE fix when no image texture was found.
|
13 tahun lalu |
Kae..pl
|
4a596c8082
Temporary fix to UVS loading. If no texture is applied and UV coordinates are - then they are applied to the model. At this moment user defined UVS are only applied but future implementation will take the UVS type into account.
|
13 tahun lalu |
Kae..pl
|
7beebfc4c0
Fix for mirror modifier. Wrong axis was mirrored when Y is up axis was set.
|
13 tahun lalu |
Kae..pl
|
cd79395d9b
Removing the exception throw when the mesh has no vertices. Now simply an empty geometry list will be returned.
|
13 tahun lalu |
Kae..pl
|
1d767981ee
Fixes for mirror modifier (fixing several NPE that occured when model hed no binging or UV buffers, and fixing ClassCastException when model was small and ShorBuffer instead of IntBuffer was used for vertex indexing).
|
13 tahun lalu |
Kae..pl
|
a6d42c21bb
Fix to applying properties to the mesh's geometry.
|
13 tahun lalu |
Kae..pl
|
fde6b4a447
Fixes to normals loading.
|
13 tahun lalu |
Kae..pl
|
0e24cf969b
Bugfix for textures loading: when one texture had several mappings it might not have appeared on the scene at all.
|
13 tahun lalu |
Kae..pl
|
a85db87169
Support for BMesh loading. Enjoy :)
|
13 tahun lalu |
Kae..pl
|
691ebcb53d
Fixes to vertex color buffer applying. This functionality is also moved from MEshHelper to MeshBuilder.
|
13 tahun lalu |
PSp..om
|
53dd4c2941
Some additional null checks while I'm in the area.
|
13 tahun lalu |
PSp..om
|
11f686b1e0
Some cheap defensive checks that make a nicer
|
13 tahun lalu |
Kae..pl
|
332fe4d3ac
Fixing bugs with applying UV maps.
|
13 tahun lalu |
Kae..pl
|
440217fbd2
Fixing a bug that raised an exception when bone animation was attached directly to the object for Blender 2.49.
|
13 tahun lalu |
Kae..pl
|
1c429f0eb2
Fix to logging (thanks to rectalogic for finding it out :).
|
13 tahun lalu |
nor..67
|
1e496c91fd
SDK:
|
13 tahun lalu |
nor..67
|
6dbc85234f
SDK:
|
13 tahun lalu |
Kae..pl
|
d63683d240
Issue 466: Blender loader duplicates vertices
|
13 tahun lalu |