nor..67
|
1b623df1ab
- rename "SceneViewer" to "OpenGL Window" to reduce confusion
|
há 14 anos atrás |
nor..67
|
5ec83b0f62
- fix small typo in BlenderLoader
|
há 14 anos atrás |
Kae..pl
|
93530bc2d0
Fix to loading models with high number of vertices (greater than Shor.MAX_VALUE).
|
há 14 anos atrás |
Kae..pl
|
04d3509c58
Improving image loading speed by using the BufferedInputStream.
|
há 14 anos atrás |
Kae..pl
|
f4d900bc43
Fix to narmal map loading.
|
há 14 anos atrás |
rem..om
|
0b5cc9fb43
SDK : re-added the cache delete when loading an asset since it has been fixed in the engine
|
há 14 anos atrás |
rem..om
|
2b8ad73f7e
SDK : added possibility to switch to front, left, top, etc... views
|
há 14 anos atrás |
Kae..pl
|
0de5fe39a3
Fix to loading normal maps.
|
há 14 anos atrás |
sha..rd
|
f15107da95
* All asset cache operations can now work on smart cache
|
há 14 anos atrás |
rem..om
|
ae2fda8626
Spot light : fixed issue that was preventing point lights to work correctly when a spot light is in the scene
|
há 14 anos atrás |
rem..om
|
1b8e65bc97
SDK : remover deleteFromCache call in SpatialAssetDataObject since it's not allowed anymore
|
há 14 anos atrás |
sha..rd
|
73aa30785b
* AssetPathURL now accepts non-relative asset paths
|
há 14 anos atrás |
Kae..pl
|
99746c72ec
Several changes to constraints (but may not working well yet).
|
há 14 anos atrás |
sha..rd
|
f182b5d91b
* Javadoc for some classes
|
há 14 anos atrás |
nor..67
|
e084c2baf1
- fix Material Editor j3m path setting
|
há 14 anos atrás |
ant..om
|
06e04c429c
Fix: fixed exception when trying to jump with physics turned off
|
há 14 anos atrás |
sha..rd
|
7308cdfca6
* Fixed issue with spot light shader not taking into account alpha
|
há 14 anos atrás |
sha..rd
|
d8afde19cf
* Fix crashes due to introduction of MaterialKey
|
há 14 anos atrás |
sha..rd
|
026a72d57e
* Fix crash in TestEverything
|
há 14 anos atrás |
sha..rd
|
7cd213b940
* Fix for ParticleEmitter.clone()
|
há 14 anos atrás |
Sha..om
|
66d78be974
* asin -> atan
|
há 14 anos atrás |
ant..om
|
dfef1a6dfe
Fix: fixed a bug when using alphamaps with TerrainGrid
|
há 14 anos atrás |
rem..om
|
310193018d
- added a ColorRGBA to tempVars
|
há 14 anos atrás |
kim..ng
|
0b7f96726f
Android: fixed logging
|
há 14 anos atrás |
rem..om
|
c172b2e455
- Reverted previous uniform change, it was causing changes in constants, when user was assigning a constant to a uniform (like mat.setColor("Color",ColorRGBA.White)).
|
há 14 anos atrás |
PSp..om
|
1bbbc3b0bb
Fixed a typo in the comment. OCD strikes again.
|
há 14 anos atrás |
PSp..om
|
7ea2f54286
Turning the memory tracking off since it's pretty expensive
|
há 14 anos atrás |
rem..om
|
e6c2653fe6
Fixed varrying binding in the lighting shader
|
há 14 anos atrás |
rem..om
|
b1b389be57
sdk : complete commit due to prior mistake in commit
|
há 14 anos atrás |
rem..om
|
3cd94d776f
sdk : added spot light support to scene composer
|
há 14 anos atrás |