Commit Verlauf

Autor SHA1 Nachricht Datum
  nor..67 2143e17d99 SDK: vor 12 Jahren
  rem..om 9f6c42f568 fixed imports in HelloTerrain, and made the same changes as in HelloCollision in HelloTerrainCollision vor 12 Jahren
  rem..om 5962b6cc39 Removes the use of the deprecated Box contructor with the mesh origin in HelloPicking, made the crosshair properly centered. Also updated the wiki vor 12 Jahren
  roo..li 2224767cbe Removed depricated material example in hellomaterial, refactored some object names vor 12 Jahren
  nor..67 6baff6f8d9 SDK: vor 12 Jahren
  roo..li 3445985717 Replaced depricated material example in Palette by a colored code sample snippet vor 12 Jahren
  nor..67 59857d7bc3 SDK: vor 12 Jahren
  rem..om e36241e74b Removes the use of the deprecated Box contructor with the mesh origin in HelloPhysics. Also updated the wiki vor 12 Jahren
  rem..om b01ac95cfc Removes the use of the deprecated Box contructor with the mesh origin in HelloNode. also updated the wiki and made the screenshot up to date to what the tutorial produces vor 12 Jahren
  rem..om 191e619bcc Removes the use of the deprecated Box contructor with the mesh origin in HelloLoop. also updated the wiki and made the screenshot up to date to what the tutorial produces vor 12 Jahren
  rem..om c576d47c15 Removes the use of the deprecated Box contructor with the mesh origin in HelloLoop. also updated the wiki vor 12 Jahren
  rem..om e530cf9ad6 Removes the use of the deprecated Box contructor with the mesh origin in HelloJME3. also updated the wiki vor 12 Jahren
  rem..om 97ccd701fe Used var-args to register input listeners to the inpurManager in HelloInput instead of creating a string arrays. Also updated the wiki vor 12 Jahren
  rem..om 01d8f36a52 Changed the way the walkDirection is computed in HelloCollision to avoid instatiating vector3f on each update. Also updated the wiki to reflect the change vor 12 Jahren
  rem..om 7c5571070c fixed Hello Audio tutorial, also updated the wiki, and added an important note about positional audio vor 12 Jahren
  roo..li 82324a385e replaced a thrown exception with a logger warning vor 12 Jahren
  rem..om b143904913 Android renderer : fixed issue where parsing opengl es version was failing on some device and causing a crash vor 12 Jahren
  rem..om aa325fc854 Fixed an issue with where one couldn't have several Shadow renderers in the same scene vor 12 Jahren
  roo..li a457d2d922 helloworld: updated depricated Box() constructor and object names vor 12 Jahren
  rem..om 9fb93e8f7a SDK LodGenerator Tool, fixed some typos vor 12 Jahren
  rem..om 96599c21d8 One can now generate lod levels on a geometry from the scene explorer (in the Tools contex menu). vor 12 Jahren
  rem..om aa55fb6c61 Removed asserts from LodGenerator. vor 12 Jahren
  iwg..ic 20d5565cb7 Added a little offset to the physics ray to correct detecting onGround vor 12 Jahren
  nor..67 158f429223 SDK: vor 12 Jahren
  nor..67 a4d87147e5 SDK: vor 12 Jahren
  rem..om ee8e6c71b6 SDK, the tangent binormal generator tool now has a wizard to choose options. Default has the same behavior as before vor 12 Jahren
  rem..om cb90159e81 - TangentBinormalGenerator : not joining the similar vertices for computing tangents when not splitting mirrored vertices seems to yeild worse artifacts than before. vor 12 Jahren
  rem..om e373d160d9 - put back previous API for TangentBinormalGenerator generate method vor 12 Jahren
  rem..om a1533a407b - TangentBinormalGenerator now splits vertices with mirrored uvs. This is an optional operation. vor 12 Jahren
  rem..om 93aa3cd37b - Fixed issue introduced in last change of Mesh write method. Hardware Skinning buffers were not properly ignored at save time in some rare cases, and were causing a crash vor 12 Jahren