提交历史

作者 SHA1 备注 提交日期
  nor..67 21e5244c0a Fixed ssao filter for opengl < 1.5 12 年之前
  rem..om 9a6fe1fdf5 Fix to previous commit to OGLESShaderRenderer. Accidently committed unrelated and non working changes to the renderer. 12 年之前
  jul..om 35697b036e Temporarily fixes some things with JARs (for Java and native libraries used by JogAmp) in order to allow some people to run the demos easily 12 年之前
  rem..om 68e0e835f5 Ogles renderer now correctly supports Verctor4 uniforms 12 年之前
  rem..om 39d0939879 MotionEvent upVector is now defaulted to Y axis 12 年之前
  nor..67 5d9b67214a - add some javadoc to HingeJoint setLimit 12 年之前
  rem..om a9eec4c1b2 Jaime model, and test case 12 年之前
  rem..om 3f815a0c70 Made the "Continue" buttont he default button of the new setting dialog box 12 年之前
  Zer..om 2f886846c8 Updated SettingsDialog with an improved layout (including labels for the options), i18n via a resource bundle, and a more sensible list of windowed mode screen resolutions. You can also now specify a minimum width and height in the app settings and it will not let you select a mode smaller than that. 12 年之前
  PSp..om 4c2579d0bf Added a getter for the state manager's Application. 12 年之前
  iwg..ic 044d81f7e8 Add calls to loseFocus and gainFocus when activity pauses and resumes 12 年之前
  iwg..ic 1df4fe8346 Attempt to clean up some references to help with out of memory issues on second start of app on Android 12 年之前
  Sha..om 5a90cd7082 * Fixed issue where OBJ loader would fail to parse faces correctly if they had more than 1 space in them 12 年之前
  rem..om 7722b7b09d Cinematic, added an enqueueEvent method that allow to stack events without knowing their duration. 12 年之前
  rem..om 3c84826db1 Shadows,fixed an issue when PolyOffset was not properly applied on lighting material 12 年之前
  rem..om 01bf1ca843 Fixed 2 issues with shadows : 12 年之前
  rem..om 7e43015f3c Removed cos2,sin2 and reduceAngle from FastMath as they were unused and confusing, and somehow buggy. 12 年之前
  rem..om 8a4b204154 fixed issue 461 12 年之前
  rem..om a330f83a2d fixed issue 418 12 年之前
  rem..om 4ad164f278 fixed issue 529 12 年之前
  nor..67 9d88420dd3 - Quaternion javadoc fix, thanks to @marcodezeeuw 12 年之前
  rem..om c86c692ae9 Applied Javadoc patch for ColorRGBA thanks to jonathan.pikalek 12 年之前
  rem..om 7e79145d70 Removed remaining system.out in AwtKeyInput thaks to @JesperSmith 12 年之前
  nor..67 53807571a6 - Quaternion javadoc fix, thanks to @JesperSmith 12 年之前
  PSp..om fbb0bcff37 Added an accessor for accessing the current GeometryComparator 12 年之前
  PSp..om 8ce28cbc04 Added an accessor for getting the list's comparator. 12 年之前
  PSp..om 6ec55f097f Removing the accidental method addition (simulateEvent) 12 年之前
  rem..om 157fb96141 DirectionalLight shadows now work properly when the view cam is in parallel projection 12 年之前
  rem..om 2a4a4ac0ef Fixed an issue with FadeFiltter 12 年之前
  bre..om fdf238cc08 moved player location in HelloTerrainCollision. Set a backwards compatibility scale for ImageBasedHeightmap 12 年之前