Commit History

Автор SHA1 Съобщение Дата
  nor..67 22aa5acc31 SDK: преди 13 години
  nor..67 a98026b700 - fix bug in native bullet ray direction (thanks to EmpirePhoenix) преди 13 години
  Kae..pl bb644be5e0 Fix to specifying texture UV coordinates for generated textures. преди 13 години
  Sha..om 78bbe9b251 * Fix issue where blender animation importer was truncating the animation duration to an integer (thanks rectalogic) преди 13 години
  rem..om ef98888ce7 EffectTrack now disable and cull the emitter once all particles are gone преди 13 години
  Sha..rd 2ab5e4abbe * Nifty GUI now uses Unshaded.j3md for rendering which is cleaner преди 13 години
  Sha..rd 38ff6f7560 * Fixed issue where setting an unset define then setting an already set define would cause the unset define to not be updated in the shader преди 13 години
  Sha..rd 0a38ca0cf4 * GLSL spec allows having unset uniforms/attributes/varyings as long as they are not used in the shader, thus they are now always in scope преди 13 години
  Sha..rd dba5ba5851 * Fixed culling with asymmetric frustums преди 13 години
  Sha..rd 277a2bcc4d * SDK build fixed. Normen now owes me a beer преди 13 години
  Sha..rd 896c0d31a5 * Forgot to commit this quite crucial class .. преди 13 години
  Sha..rd b0286ae5ff * Fixed "IllegalArgumentException: Comparison method violates its general contract!" issue with CollisionResults преди 13 години
  Sha..rd ac0f3a107c * Fix issue where setting texture on renderer with no mipmaps and then setting the same texture with mipmaps would prevent them from being generated (fixed for desktop GL1/GL2 and android) преди 13 години
  Sha..rd e78474a5b1 * Fix issue 506 преди 13 години
  Sha..rd be58274ab8 * Fix issue 520 again: pressing mouse over jme and releasing over nifty did not tell jme about the release. преди 13 години
  Sha..rd f82be26af8 * Fix issue 520 преди 13 години
  Sha..rd 8e153c0379 * LwjglGL1Renderer: do not set vertexbuffer on mesh if vertexcolor is disabled. This fixes issue where an unshaded material still uses vertex colors even if they are disabled. преди 13 години
  Sha..rd 20566963f8 * Add javadoc for InputManager.setMouseCursor() преди 13 години
  pot..om a76f3a2cab Reset viewport size to current camera settings after reading the framebuffer. преди 13 години
  pot..om bb631ab13a Adding support for defining external (or internal in Android's case) sensors. This is still a work in progress. Major task yet to complete is defining the coordinate system to return the sensor data. 3 sensor types are defined: Magnetic, Accelerometer, Orientation. Right now the sensor data is returned in device coordinates for Magnetic and Acceleration, and World (Earth) coordinates for Orientation. Sensors use the Input Manager to define triggers and listeners like all other input types. Only Android has an implementation for SensorInput at this time. See forum post http://jmonkeyengine.org/groups/android/forum/topic/creating-engine-support-for-android-sensor-input/ for details of the operation and current status. преди 13 години
  rem..om 1fbc0cc406 Audio and Effect tracks added a couple of accessors преди 13 години
  rem..om 96b7355347 SDK : преди 13 години
  rem..om 737b765cb0 SDK : преди 13 години
  rem..om 3f8d7f0807 SDK : преди 13 години
  rem..om 68e17702e2 SDK : преди 13 години
  rem..om 7beda908c1 SDK : преди 13 години
  rem..om 91f2353a57 Re-introduced WorldMatrixInverseTranspose in UniformBindingManager преди 13 години
  rem..om 2868741bbb SDK : Various import fix and code formatting преди 13 години
  rem..om 25efcd4f7b SDK : MoveTool fixed imports and formatted the file преди 13 години
  rem..om 458ce63d15 SDK : MoveTool removed usage of TempVars преди 13 години