nor..67
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22aa5acc31
SDK:
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преди 13 години |
nor..67
|
a98026b700
- fix bug in native bullet ray direction (thanks to EmpirePhoenix)
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преди 13 години |
Kae..pl
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bb644be5e0
Fix to specifying texture UV coordinates for generated textures.
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преди 13 години |
Sha..om
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78bbe9b251
* Fix issue where blender animation importer was truncating the animation duration to an integer (thanks rectalogic)
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преди 13 години |
rem..om
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ef98888ce7
EffectTrack now disable and cull the emitter once all particles are gone
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преди 13 години |
Sha..rd
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2ab5e4abbe
* Nifty GUI now uses Unshaded.j3md for rendering which is cleaner
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преди 13 години |
Sha..rd
|
38ff6f7560
* Fixed issue where setting an unset define then setting an already set define would cause the unset define to not be updated in the shader
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преди 13 години |
Sha..rd
|
0a38ca0cf4
* GLSL spec allows having unset uniforms/attributes/varyings as long as they are not used in the shader, thus they are now always in scope
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преди 13 години |
Sha..rd
|
dba5ba5851
* Fixed culling with asymmetric frustums
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преди 13 години |
Sha..rd
|
277a2bcc4d
* SDK build fixed. Normen now owes me a beer
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преди 13 години |
Sha..rd
|
896c0d31a5
* Forgot to commit this quite crucial class ..
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преди 13 години |
Sha..rd
|
b0286ae5ff
* Fixed "IllegalArgumentException: Comparison method violates its general contract!" issue with CollisionResults
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преди 13 години |
Sha..rd
|
ac0f3a107c
* Fix issue where setting texture on renderer with no mipmaps and then setting the same texture with mipmaps would prevent them from being generated (fixed for desktop GL1/GL2 and android)
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преди 13 години |
Sha..rd
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e78474a5b1
* Fix issue 506
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преди 13 години |
Sha..rd
|
be58274ab8
* Fix issue 520 again: pressing mouse over jme and releasing over nifty did not tell jme about the release.
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преди 13 години |
Sha..rd
|
f82be26af8
* Fix issue 520
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преди 13 години |
Sha..rd
|
8e153c0379
* LwjglGL1Renderer: do not set vertexbuffer on mesh if vertexcolor is disabled. This fixes issue where an unshaded material still uses vertex colors even if they are disabled.
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преди 13 години |
Sha..rd
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20566963f8
* Add javadoc for InputManager.setMouseCursor()
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преди 13 години |
pot..om
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a76f3a2cab
Reset viewport size to current camera settings after reading the framebuffer.
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преди 13 години |
pot..om
|
bb631ab13a
Adding support for defining external (or internal in Android's case) sensors. This is still a work in progress. Major task yet to complete is defining the coordinate system to return the sensor data. 3 sensor types are defined: Magnetic, Accelerometer, Orientation. Right now the sensor data is returned in device coordinates for Magnetic and Acceleration, and World (Earth) coordinates for Orientation. Sensors use the Input Manager to define triggers and listeners like all other input types. Only Android has an implementation for SensorInput at this time. See forum post http://jmonkeyengine.org/groups/android/forum/topic/creating-engine-support-for-android-sensor-input/ for details of the operation and current status.
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преди 13 години |
rem..om
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1fbc0cc406
Audio and Effect tracks added a couple of accessors
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преди 13 години |
rem..om
|
96b7355347
SDK :
|
преди 13 години |
rem..om
|
737b765cb0
SDK :
|
преди 13 години |
rem..om
|
3f8d7f0807
SDK :
|
преди 13 години |
rem..om
|
68e17702e2
SDK :
|
преди 13 години |
rem..om
|
7beda908c1
SDK :
|
преди 13 години |
rem..om
|
91f2353a57
Re-introduced WorldMatrixInverseTranspose in UniformBindingManager
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преди 13 години |
rem..om
|
2868741bbb
SDK : Various import fix and code formatting
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преди 13 години |
rem..om
|
25efcd4f7b
SDK : MoveTool fixed imports and formatted the file
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преди 13 години |
rem..om
|
458ce63d15
SDK : MoveTool removed usage of TempVars
|
преди 13 години |