Commit History

Author SHA1 Message Date
  Campbell Suter 2464dcd17a Add OculusVRInput 8 years ago
  Campbell Suter c26316d81c Add Oculus Touch mappings to VRInputType 8 years ago
  Campbell Suter fcccdd75a5 Don't create unnecessary FrameBuffer for OculusVR view manager 8 years ago
  Campbell Suter 7b30f69c2a Fix mirror window displaying blank for Oculus Rift 8 years ago
  Campbell Suter 9747c556ff OculusVR: Use correct coordinate space conversions, looking around now works 8 years ago
  Campbell Suter 760277f61d Make OculusVR.getHMDVectorPoseLeftEye return the HMD relative, not world relative, eye positions. 8 years ago
  Campbell Suter d7fc716065 Oculus: Initialize GUI to prevent startup crashes 8 years ago
  Campbell Suter b6b1687450 OculusVR: Fix eye-texture sizing issue, producing correct FOV 8 years ago
  Campbell Suter da52de7f7f OculusVR: Get basic projections working (mostly), however, VR cameras still don't work properly 8 years ago
  Campbell Suter b1baa26ea1 Use two smaller textures for OculusVR, rather than a single large one 8 years ago
  Campbell Suter 5df7f80c04 Clean up Oculus View Manager update() method 8 years ago
  Campbell Suter 563c3eabff OculusVR: Implement getType and rename eyePoses to hmdRelativeEyePoses 8 years ago
  Campbell Suter 3082e63cfd OculusVR: Implement further tracking methods 8 years ago
  Campbell Suter 601ba1cfda OculusVR: Add basic camera positioning 8 years ago
  Campbell Suter 8a3336704a Move rendering setup from Oculus VRViewManager to OculusVR, and implement cleanup 8 years ago
  Campbell Suter 1c975918b1 OculusVR: Call GetPredictedDisplayTime to satasfy SubmitFrame 8 years ago
  Campbell Suter f0b4c13515 Use real, not stub, values in VRViewManagerOculus 8 years ago
  Campbell Suter 0844c9da04 Add getters to OculusVR input 8 years ago
  Campbell Suter 3ac7888dc0 Add initialization logic to OculusVR input 8 years ago
  Campbell Suter 7313abf58d Setup infrastructure for using LibOVR 8 years ago
  Campbell Suter cf28e81480 Add initial VRViewManagerOculus 8 years ago
  Campbell Suter d96bf2c13e Add skeleton OculusVR input 8 years ago
  Campbell Suter 5fd5939807 Add LWJGL-LibOVR gradle dependency 8 years ago
  Campbell Suter 4ce05dd0ca Add pre-render method to VRViewManager in preparation for adding Oculus 8 years ago
  Rémy Bouquet 132b0abc50 glTF Properly ignore morph animation until they are supported 8 years ago
  Alexandr Brui 556e3de1c0 fixed asset linked node to reuse shared data between loaded models. (#739) 8 years ago
  Stephen Gold 94e828f92e Merge pull request #750 from stephengold/master 8 years ago
  Stephen Gold 2632c3227c fix issue #749: NPE in CollideIgnoreTransformTest 8 years ago
  Nehon db23985f92 glTf: proper animation data padding when transforms are given as sparse arrays 8 years ago
  Stephen Gold 082fea969e Merge pull request #748 from stephengold/master 8 years ago