Komit Sejarah

Pembuat SHA1 Pesan Tanggal
  nor..67 25e93782e6 SDK: 13 tahun lalu
  nor..67 e1ec8628ec - change back update center icons due to labeling 13 tahun lalu
  nor..67 6bf64dcef7 - change update center icons 13 tahun lalu
  nor..67 bbc0e74330 - disable NetBeans Base update center by default 13 tahun lalu
  nor..67 20d960df9f - change build script so that RC2 is a different version for the installer system 13 tahun lalu
  rem..om d82953b7b8 test PSSM: set the light dirrection to a non failing value until the issue is fixed 13 tahun lalu
  nor..67 e755d17819 SDK: 13 tahun lalu
  nor..67 b9717e2faf SDK: 13 tahun lalu
  nor..67 3fadc2242f SDK: 13 tahun lalu
  nor..67 803acd4662 SDK: 13 tahun lalu
  nor..67 ef9ade64e8 SDK: 13 tahun lalu
  Kae..pl d4ddc2beeb Memory usage improvements: 13 tahun lalu
  nor..67 0b1681c29f SDK: 13 tahun lalu
  nor..67 8eb7c833e6 SDK: 13 tahun lalu
  Kae..pl 2148c256d3 Allowing only a single armature modifier and object animation modifier to be applied over an object. 13 tahun lalu
  Kae..pl 6e027bd51e Fixing a bug where applied armeture has no skeleton attached. 13 tahun lalu
  rem..om 281d38d609 RenderManager : Changed renderScene to reset the camera plane state to 0 (the first node to render is not always a root, it can be a sub part of the scene graph) and call renderSubScene. 13 tahun lalu
  iwg..ic 3afb803c68 Added check for sensor data accuracy to ignore data when sensor accuracy is unreliable. 13 tahun lalu
  bre..om 77a1ec09f8 moved terrainGrid normal recalculations out of the tile loading loop to run after all tiles have loaded 13 tahun lalu
  rem..om cbafa1852b Shadows : There is now an alternative to the PssmRenderer : the PssmFilter that has to be used as any other filter. It does the same ass the PssmRenderer except the post shadow pass is done in screen space making it run very faster on scene that have a lot of shadow recieving Geometries. 13 tahun lalu
  PSp..om f0d4f86dd8 Updates to use logical ID mapping instead of names. 13 tahun lalu
  PSp..om 52b08cd0da Updated to work with logical ID instead of name. 13 tahun lalu
  PSp..om d9dd8603b8 Remap logical ID instead of name since it is now 13 tahun lalu
  PSp..om 9b763443fa Modified the string-based look-ups to use logical 13 tahun lalu
  iwg..ic 56bf97a7e2 Update Android Sensors to be compatible with the new Joystick interface. http://code.google.com/p/jmonkeyengine/source/detail?r=9763 http://code.google.com/p/jmonkeyengine/source/detail?r=9762 13 tahun lalu
  PSp..om 810164da46 Added a method for directly poking keyboard events 13 tahun lalu
  PSp..om 33968b4c39 Added code to reset the actions of opposite joystick 13 tahun lalu
  bre..om 211b63be84 Line shape now rewinds the buffer before data is set in updatePoints() 13 tahun lalu
  rem..om 0e733ff100 Filter postQueue method now takes a RenderQueue as parameter like SceneProcessor instead of the RenderManager and ViewPort. 13 tahun lalu
  bre..om 7f740a0cd4 TerrainGrid executor now prints out any exceptions from the threads 13 tahun lalu