iwg..ic
|
305e3f25e0
SDK: Updates to JME3 Tests for Android Template
|
12 years ago |
iwg..om
|
b475a8e9c9
mouseEventsInvertX and mouseEventsInvertY settings in newly created MainActivity files and instead, show mouseEventsEnabled. Default values in AndroidHarness (false for both invertX and invertY) match Desktop mouse.
|
12 years ago |
iwg..om
|
b7ae718b64
Correct default value for invert mouse events. By default, raw touch events have the same coordinate origin as Desktop mouse events (lower left corner). The default for mouseEventsInvertX and mouseEventsInvertY should be false to match Desktop mouse.
|
12 years ago |
iwg..om
|
30c2bb665e
Create seperate ant target in mobile-impl for copying the Android lib. Allows for easy overriding of the target in build.xml to define alternative Android libs.
|
12 years ago |
iwg..om
|
1d1b893510
SDK: Update icon and description for JME3 Test Android project template.
|
12 years ago |
iwg..om
|
d3426d8f5e
Add sdk template for jME3 Test classes configured to run as an Android project.
|
12 years ago |
iwg..om
|
343f9fd08e
Add automatic zip of Android Tests template project
|
12 years ago |
Kae..pl
|
bdd8ab1fb0
Feature: added constraint definitions that were added to blender 2.62 so that the loaded does not crash when meets one
|
12 years ago |
iwg..om
|
d59e679f71
Add copy of engine src/test to Android jME3 Test template project
|
12 years ago |
iwg..om
|
24b9cb3587
Setting ignore for jme3test src directories. They are copied in during build.
|
12 years ago |
iwg..om
|
9bb4efdeb5
Initial commit for the jME3 Tests template project configured as an Android project
|
12 years ago |
Kae..pl
|
142905654f
Added a function that creates the full name of the field (with its pointer and table indicators). Just for debugging purposes.
|
12 years ago |
nor..67
|
4360d22f02
SDK:
|
12 years ago |
nor..67
|
e2476e4e5c
SDK:
|
12 years ago |
nor..67
|
ad927bcd6a
- change blender texture locator to always set the texture key on loaded textures explicitly (for relative textures too)
|
12 years ago |
Kae..pl
|
21dc62e293
Refactoring: removing unnecessary asset manager from BlenderInputStream constructor (the manager was never used).
|
12 years ago |
nor..67
|
629d1caba7
- change blender texture locator to always set the texture key on loaded textures explicitly
|
12 years ago |
nor..67
|
80be12661f
SDK:
|
12 years ago |
nor..67
|
56244c7744
- separate update() call in KinematicRagdollControl to multiple methods to make them run hot quicker
|
12 years ago |
nor..67
|
a53071ca4d
- small optimization in ragdoll deserialization
|
12 years ago |
nor..67
|
f29b7fadab
- add serialization for KinematicRagdollControl (TODO: presets)
|
12 years ago |
nor..67
|
9514355b82
- add abstraction level for spatial data creation to AbstractPhysicsControl
|
12 years ago |
nor..67
|
887c13142f
- move KinematicRagdollControl to use AbstractPhysicsControl
|
12 years ago |
nor..67
|
2addc81210
- fix bug in cloneForSpatial use in Spatial
|
12 years ago |
nor..67
|
88be282190
- remove control.setSpatial in bullet physics controls
|
12 years ago |
nor..67
|
b17fbf1f49
- change Spatial and AbstractControl so that control.setSpatial doesn't have to be called in Control.cloneForSpatial but the engine also doesn't throw an exception if it does
|
12 years ago |
nor..67
|
cc13547e19
SDK:
|
12 years ago |
nor..67
|
93c5cdbc71
- change PhysicsTestHelper soccer setup
|
12 years ago |
nor..67
|
342b16a35b
- fix using UNIT_Z when no reset vector is specified for BetterCharacterControl
|
12 years ago |
nor..67
|
191c8290f6
- add first version of BetterCharacterControl, WIP
|
12 years ago |