Komit Sejarah

Pembuat SHA1 Pesan Tanggal
  nor..67 33596cb88f - serialize light&camera name 14 tahun lalu
  nor..67 d5db0aef1f - add name to camera and light (not being part of the scenegraph is no reason to be nameless) 14 tahun lalu
  PSp..om 041f47157d Modified serializer to throw an exception if it tries 14 tahun lalu
  nor..67 d1d082156f - use JmeFormatter in jMP output window 14 tahun lalu
  nor..67 0e10f7bdc3 - fix logging to only replace logger for jme3 packages 14 tahun lalu
  sha..rd 90bf137894 * Added new renderer capability: NonPowerOfTwoTextures 14 tahun lalu
  nor..67 b6386751e4 - refresh parent and created folder after model import 14 tahun lalu
  sha..rd 86a4ad3718 * J3O files will now automatically load J3M files if they were loaded via assetManager.loadMaterial() 14 tahun lalu
  sha..rd b774630160 * TextureKey.equals() now takes into account flip Y flag 14 tahun lalu
  nor..67 07f9cf0d23 - remove updateModelBounds() call from BasicGame template 14 tahun lalu
  nor..67 9ef10e5ac7 - remove deprecated material data from BasicGame template Main.java 14 tahun lalu
  rem..om db8034d894 Node : fixed setTransformRefresh to properly set the transform refresh to all the node's children. 14 tahun lalu
  rem..om c63c4a3e2b - Used TempVars for transform calculation in getOffsetTransform 14 tahun lalu
  PSp..om 70c1db322f Fixed an indexing bug introduced by the last change. 14 tahun lalu
  sha..rd 636339a432 * Proper TempVars lock/unlock usage in SkeletonControl ... Although it shouldn't really break anything since that class is the only one using the skinning arrays. 14 tahun lalu
  sha..rd 2611139702 * Fixed a possible issue where updateLogicalState could cause an IndexOutOfBoundsException 14 tahun lalu
  sha..rd 548eb26428 * Made Bone.getAttachmentsNode() private, instead the method in AnimControl should be used 14 tahun lalu
  PSp..om 8858ccf2ef Getting rid of a couple of compiler warnings. 14 tahun lalu
  rem..om 109c6b4ef7 Unreverted back change http://code.google.com/p/jmonkeyengine/source/detail?r=7142 because change is so fun :D, and it's more logical...i guess 14 tahun lalu
  rem..om dc030c897f Bone animation : 14 tahun lalu
  nor..67 e4c8769be0 - fix SceneToolController AppState implementation 14 tahun lalu
  nor..67 cdd44058d8 - remove isActive from AppState interface 14 tahun lalu
  rem..om 6d27155e86 Fixed tests that use wildHouse.zip so that the loading append in the simple init and not in the main, because it fails since the testChooser change 14 tahun lalu
  sha..rd 56554d970d * Forgot this one .. 14 tahun lalu
  sha..rd 12fae01a80 * OBJLoader will no longer crash when it cannot find materials in MTL file 14 tahun lalu
  PSp..om ee7ba81ee3 Remove the line that puts all bitmap text into the 14 tahun lalu
  PSp..om 858925182e Added a log INFO message for when messages are dispatched 14 tahun lalu
  PSp..om d3364b4622 Fixed an NPE (apparently harmless) for a certain connection 14 tahun lalu
  PSp..om 50465e37b3 Fixed a getConnection() bug caused by a silent autoboxing 14 tahun lalu
  rem..om 50d55b7e59 RagdollControl ---WIP---- 14 tahun lalu