Commit History

Author SHA1 Message Date
  Kirill Vainer 37c572434c Merge pull request #277 from zzuegg/master 10 years ago
  zzuegg 8d0c371796 Hopefully fixed 10 years ago
  zzuegg a8b3407b46 Removed empty lines 10 years ago
  zzuegg 0bd51d67e1 Merge remote-tracking branch 'origin/master' into GameOfGodsJme 10 years ago
  zzuegg 1e0468bdbe Removed empty lines 10 years ago
  zzuegg 8cb2be60fe Added a switch to use VECTORS on GLES and COMPONENTS/4 on Desktop 10 years ago
  zzuegg 4cd0c5bffb Added MAX_VERTEX_UNIFORM_VECTORS constant 10 years ago
  zzuegg 43dc7345d0 Changed to VertexUniformVectors 10 years ago
  Kirill Vainer b8fe36ed76 glsllib with macros to convert glsl 1.1 shaders to 1.5 10 years ago
  jmekaelthas f7a4fe9f25 Improvement of the Inverse Kinematics Constraint. 10 years ago
  Kirill Vainer e2d8fe8293 GLRenderer: support luminance / alpha textures in core profile 10 years ago
  Normen Hansen 6f33002f9a SDK: 10 years ago
  Normen Hansen ceb45ff718 SDK: 10 years ago
  Paul Speed 4bd774a653 Created an abstract hosted connection service that has 10 years ago
  zzuegg 14e4f2bfb3 Added: GL_MAX_VERTEX_UNIFORM_COMPONENTS 10 years ago
  zzuegg 46e4c21c2c Added: GL_MAX_VERTEX_UNIFORM_COMPONENTS 10 years ago
  Kirill Vainer fb3a1902a8 Merge pull request #276 from zzuegg/master 10 years ago
  zzuegg 611113c026 Merge branch 'master' of https://github.com/zzuegg/jmonkeyengine 10 years ago
  zzuegg afc8f3f1cd Fixed SpotLight default inititalisation for invSpotRange 10 years ago
  Michael Zuegg 4e8ed1c346 Merge pull request #4 from jMonkeyEngine/master 10 years ago
  normen f6a2452ad0 Merge pull request #273 from Dokthar/scenecomposer/master 10 years ago
  Maselbas 97e1cf8cf3 SDK SceneComposer : added comments in the ShortCutManager 10 years ago
  Maselbas bbca035a43 SDK SceneComposer : all shortcuts tool are now outside of the selectTool, 10 years ago
  Maselbas e9b1972aca SDK SceneComposer : clean up in the RotateTool, changed the name of the UndoableSceneEdit 10 years ago
  Maselbas 1f4ee34de8 SDK SceneComposer : add Rotate and Scale Shortcut, plus done some clean up into the MoveShorcut 10 years ago
  Maselbas 6ef33e4c10 SDK SceneComposer : added UndoRedo for the MoveShortcut 10 years ago
  Maselbas fb44f5fb7b SDK SceneComposer : Added the new Move Shortcut, you can use this shortcut with all others tools 10 years ago
  Maselbas e27b8a5739 SDK SceneComposer : bugfix in the ShortcutManager, prevent from setting the currentShorcut to NULL when there are no new activable shortcuts 10 years ago
  Maselbas 92ab8b8060 SDK SceneComposer : small modifications on the PickManager, now the camera rotation isn't cloned so it's no more necessary to update the rotation before the updataPick() 10 years ago
  Nehon 14c5304f27 Fixed defines tests in multisample.glsllib so that one can have a single sampled beck buffer and a multisampled depth buffer without having the shader to crash. 10 years ago