提交歷史

作者 SHA1 備註 提交日期
  Normen Hansen 104254f6a6 - allow packing bullet binaries from build folder that have previously been built on other platforms 10 年之前
  Normen Hansen 69f8e58d84 - change source compatibility to 1.6 10 年之前
  Normen Hansen 6ff69cccf6 - add run task to jme3-examples 10 年之前
  Normen Hansen c8fcac1254 - fix build script for native bullet on windows using VisualStudio 10 年之前
  Normen Hansen 6d0a5604c6 - fix pointer bug in native bullet addResult collision code (collision code still needs a rework) 10 年之前
  Normen Hansen 32f4245aff - fix osx bullet binary path 10 年之前
  Normen Hansen f0870efc3b - remove static build instructions for linux bullet library (the bullet library will now depend on the correct glibc version being installed on a linux system) 10 年之前
  Normen Hansen fd78498bc8 - fix NativeLibraryLoader using deprecated Natives class for hash generation 10 年之前
  iwgeric 31bc6bf526 Add a default app profiler for Android. 10 年之前
  iwgeric 3a82c9eca1 Add frame rate limitiing on Android. 10 年之前
  iwgeric 3ee52c38ed Merge branch 'master' of https://github.com/jMonkeyEngine/jmonkeyengine.git 10 年之前
  iwgeric 47477daa05 Forgot to update the commit text 10 年之前
  iwgeric 5948479de4 comment out android show keyboard. Now using JmeSystem method to show/hide android soft keyboard. 10 年之前
  Nehon a3f9b75d0b Added proper naming of const in Optics.glsllib and some define tests to avoid name collision when importing several glsllib 10 年之前
  Nehon b1739fd9d7 Also fixed Android's VideoRecorderAppState 10 年之前
  Nehon 50ec3023d4 Fixed ScreenshotAppState, VideoRecorderAppSate, AwtPanel and TestRenderToMemory so the frameBuffer is read with an BGRA8 format 10 年之前
  Nehon 8b3e335d33 updated gitignore so that it ignores sdk dist files 10 年之前
  Nehon fea3faf9af Minor fix in TestRenderToCubeMap 10 年之前
  Nehon 05baf56130 The skyFactory now supports Equirectangular environment maps, as it's a pretty popular format. 10 年之前
  Nehon 9f459af4e3 One can now call readFrameBuffer with a specific format, implementation has been done for the GLRenderer only. 10 年之前
  Nehon 995ab83a9e Deprecated LwjglRenderer and Lwjgl's TextureUtils. URA is used when choosing LWJGL as renderer. 10 年之前
  jmekaelthas c9eadcc762 Bugfix: fixed a bug that caused ugly artifacts to appear sometimes while 10 年之前
  Paul Speed 9eca2251a9 Handle more gracefully the case where a texture 10 年之前
  jmekaelthas d399e0594b Merge branch 'master' of https://github.com/jMonkeyEngine/jmonkeyengine.git 10 年之前
  jmekaelthas 65c3ff668c Bugfix: sorting constraint computation in the proper order which should 10 年之前
  iwgeric a55aae21f9 Minor cleanup of mouse / keyboard methods for touch. 10 年之前
  iwgeric a116389814 Forgot to add isSimulateKeyboard to TouchInput interface. 10 年之前
  iwgeric 1ed1463476 Add support for enabling/disabling KeyEvent simulation for soft keyboards on Android similar to MouseEvents. 10 年之前
  iwgeric 249f62fe95 remove showVirtualKeyboard from TouchInput 10 年之前
  iwgeric 7040e32cc4 Add javadoc to JmeSystem.showSoftKeyboard 10 年之前