nor..67
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4cc1909beb
SDK:
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14 yıl önce |
nor..67
|
d293d00867
SDK:
|
14 yıl önce |
nor..67
|
5b59687769
SDK:
|
14 yıl önce |
nor..67
|
d2c60b6f19
SDK:
|
14 yıl önce |
sha..rd
|
dd7495185c
* Do not use control flow in GLSL version 1.0 in Lighting.frag
|
14 yıl önce |
sha..rd
|
f6322b28ec
* Fix default value for PssmShadowRenderer intensity
|
14 yıl önce |
sha..rd
|
d614244f0f
* Consitency between Matrix4f.invertLocal() and Matrix3f.invertLocal(): Now both of them compare determinant to 0 to check if inversion is possible. This fixes an issue with no lighting when a really small scale is applied to scene objects
|
14 yıl önce |
sha..rd
|
71cb644853
* Tried to fix canvas + multisampling bug by creating 1 sample pbuffer
|
14 yıl önce |
sha..rd
|
471f449017
* Fix crash on context.restart(). Reset shader sources when shader itself is reset
|
14 yıl önce |
sha..rd
|
8411ff22e2
* Fix incorrect warning message in OBJLoader
|
14 yıl önce |
sha..rd
|
cfbb444b97
* Ported .material loader to use BlockLanguageParser. Also made it more reliable in terms of detecting lightmaps and strange texture setups.
|
14 yıl önce |
sha..rd
|
f421e2a876
* Removed shiny check in Lighting.frag (for ATI Radeon X1600 and similar)
|
14 yıl önce |
sha..rd
|
2d1b2b7948
* Fixed "jME3 ate my mouse" Linux bug when an exception occurs
|
14 yıl önce |
sha..rd
|
2d93b713f3
* Reapplied r8158
|
14 yıl önce |
sha..rd
|
5a3f191135
* Reverted r8152, r8157 and r8158
|
14 yıl önce |
dan..om
|
df7d2684fd
Added the shader's sources to the Logger's Info. It is a bit more verbose, but should help identify where it's coming from. Whereas before you were only getting the "Uniform"'s name that it couldn't find, now it'll tell you in which shader it is.
|
14 yıl önce |
dan..om
|
b34a3c02e1
Added Texture2DArray and Texture3DArray.
|
14 yıl önce |
dan..om
|
911fc1409d
Removed unused imports.
|
14 yıl önce |
dan..om
|
03c22a1dee
Added two new methods to convert ColorRGBA to Vector3f and Vector4f. These should be very useful when using shaders.
|
14 yıl önce |
dan..om
|
7042720106
Appended the proper OpenGL constants to Javadoc for BlendMode.
|
14 yıl önce |
dan..om
|
87435a37d3
Fixed output param to Logger's warning.
|
14 yıl önce |
dan..om
|
99c6a41de3
Added Vector2Array, Vector3Array and Vector4Array cases to getValueAsString() method.
|
14 yıl önce |
bre..ns
|
b7993a80ba
lights now have in-scene marker icons in SceneComposer
|
14 yıl önce |
roo..om
|
26f2fe8c8d
Audio tests: Using play() and playInstance() on AudioNodes instead of 'deprecated' playSource() on AudioRenderer.
|
14 yıl önce |
roo..om
|
1acd324d02
Audio tests: Used non-deprecated constructor, replaced "AudioApp" class by SimpleApplication
|
14 yıl önce |
lex..82
|
d613ed7c84
FIXED: org.lwjgl.LWJGLException: X Error: BadWindow (invalid Window parameter) request_code: 2 minor_code: 0
|
14 yıl önce |
Sha..om
|
7929111a3a
- Fixed normal vector incorrect in Mesh.getTriangle() (Thanks Kaelgaga)
|
14 yıl önce |
bre..ns
|
028f9d86f6
added Scale tool to scene composer
|
14 yıl önce |
nor..67
|
31e151fec1
- merge changes to native bullet
|
14 yıl önce |
nor..67
|
93326d1285
- fix ragdoll listeners being looped when no listener list exists
|
14 yıl önce |