Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  nor..67 4cc1909beb SDK: 14 yıl önce
  nor..67 d293d00867 SDK: 14 yıl önce
  nor..67 5b59687769 SDK: 14 yıl önce
  nor..67 d2c60b6f19 SDK: 14 yıl önce
  sha..rd dd7495185c * Do not use control flow in GLSL version 1.0 in Lighting.frag 14 yıl önce
  sha..rd f6322b28ec * Fix default value for PssmShadowRenderer intensity 14 yıl önce
  sha..rd d614244f0f * Consitency between Matrix4f.invertLocal() and Matrix3f.invertLocal(): Now both of them compare determinant to 0 to check if inversion is possible. This fixes an issue with no lighting when a really small scale is applied to scene objects 14 yıl önce
  sha..rd 71cb644853 * Tried to fix canvas + multisampling bug by creating 1 sample pbuffer 14 yıl önce
  sha..rd 471f449017 * Fix crash on context.restart(). Reset shader sources when shader itself is reset 14 yıl önce
  sha..rd 8411ff22e2 * Fix incorrect warning message in OBJLoader 14 yıl önce
  sha..rd cfbb444b97 * Ported .material loader to use BlockLanguageParser. Also made it more reliable in terms of detecting lightmaps and strange texture setups. 14 yıl önce
  sha..rd f421e2a876 * Removed shiny check in Lighting.frag (for ATI Radeon X1600 and similar) 14 yıl önce
  sha..rd 2d1b2b7948 * Fixed "jME3 ate my mouse" Linux bug when an exception occurs 14 yıl önce
  sha..rd 2d93b713f3 * Reapplied r8158 14 yıl önce
  sha..rd 5a3f191135 * Reverted r8152, r8157 and r8158 14 yıl önce
  dan..om df7d2684fd Added the shader's sources to the Logger's Info. It is a bit more verbose, but should help identify where it's coming from. Whereas before you were only getting the "Uniform"'s name that it couldn't find, now it'll tell you in which shader it is. 14 yıl önce
  dan..om b34a3c02e1 Added Texture2DArray and Texture3DArray. 14 yıl önce
  dan..om 911fc1409d Removed unused imports. 14 yıl önce
  dan..om 03c22a1dee Added two new methods to convert ColorRGBA to Vector3f and Vector4f. These should be very useful when using shaders. 14 yıl önce
  dan..om 7042720106 Appended the proper OpenGL constants to Javadoc for BlendMode. 14 yıl önce
  dan..om 87435a37d3 Fixed output param to Logger's warning. 14 yıl önce
  dan..om 99c6a41de3 Added Vector2Array, Vector3Array and Vector4Array cases to getValueAsString() method. 14 yıl önce
  bre..ns b7993a80ba lights now have in-scene marker icons in SceneComposer 14 yıl önce
  roo..om 26f2fe8c8d Audio tests: Using play() and playInstance() on AudioNodes instead of 'deprecated' playSource() on AudioRenderer. 14 yıl önce
  roo..om 1acd324d02 Audio tests: Used non-deprecated constructor, replaced "AudioApp" class by SimpleApplication 14 yıl önce
  lex..82 d613ed7c84 FIXED: org.lwjgl.LWJGLException: X Error: BadWindow (invalid Window parameter) request_code: 2 minor_code: 0 14 yıl önce
  Sha..om 7929111a3a - Fixed normal vector incorrect in Mesh.getTriangle() (Thanks Kaelgaga) 14 yıl önce
  bre..ns 028f9d86f6 added Scale tool to scene composer 14 yıl önce
  nor..67 31e151fec1 - merge changes to native bullet 14 yıl önce
  nor..67 93326d1285 - fix ragdoll listeners being looped when no listener list exists 14 yıl önce