ThoCed
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4f6bfa36b6
Ogre importer ignores receive_shadows issue #647
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7 年之前 |
mitm001
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4d67cfedf5
Updated version.
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7 年之前 |
Stephen Gold
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26ae3ec806
initialize InputManager.cursorPos to fix issue #792 for LWJGL2
|
7 年之前 |
Ali-RS
|
75aa147eec
Fix javadoc for Quaternion.toAngles() method (#802)
|
7 年之前 |
Domenic
|
c4b635bb6f
Fixed typo in assert described in issue #538
|
7 年之前 |
empirephoenix
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76028201bf
Merge pull request #799 from jmecn/master
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7 年之前 |
Yan
|
319656a056
Fix typo in logger
|
7 年之前 |
Yan
|
189c8a5a6f
Merge pull request #2 from jMonkeyEngine/master
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7 年之前 |
Stephen Gold
|
a3cce29b69
correct javadoc typo in AppSettings.java
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7 年之前 |
Nehon
|
96b95b9a1e
Fixes issues in the gltf loader when there are several skins
|
7 年之前 |
Nehon
|
12004217d1
Ao map now only attenuates indirect lighting in PBR shader
|
7 年之前 |
Rémy Bouquet
|
a6b86ad24d
Fixes Lightmap handling in PBR shader
|
7 年之前 |
Stephen Gold
|
950721f926
Uniform.java: avoid ClassCastException when overriding Vector4 params
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7 年之前 |
Stephen Gold
|
edba4b9844
test override of ColorRGBA mat param with a Vector4f or Quaternion value
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7 年之前 |
Nehon
|
0d8b86b66f
Add default config for glb loader
|
7 年之前 |
MeFisto94
|
11a647a3d4
Blender TextureHelper: Make use of ImageLoader's new loadTexture capability
|
7 年之前 |
MeFisto94
|
3cd96b2053
Blender ImageLoader: Support Loading of HDR Files and many other
|
7 年之前 |
Nehon
|
fc8135412f
Fixes normal lighting in world space for PBR
|
7 年之前 |
Nehon
|
435f2d4d05
Prevents NaN time when animation length is 0 (case of a pose)
|
7 年之前 |
Stephen Gold
|
247d5d9324
package protect the MovingAverage class instead of deprecating it
|
7 年之前 |
Stephen Gold
|
f27f568556
remove deprecated shadow renderers from 3 physics tests
|
7 年之前 |
Stephen Gold
|
99f4f20c75
remove deprecated BasicShadowRenderer from TestFancyCar
|
7 年之前 |
Stephen Gold
|
990791b21c
remove setFlushQueues(), which is deprecated and has no effect
|
7 年之前 |
Stephen Gold
|
d3f0c2002a
in examples, replace deprecated methods and classes
|
7 年之前 |
Stephen Gold
|
e536699d9e
remove 3 examples whose purpose was to test deprecated classes
|
7 年之前 |
Nehon
|
8a8d381c0e
glTF: Fixes models orientations issues
|
7 年之前 |
Nehon
|
a741dc66f4
glTF: fixed crashes with some models structure
|
7 年之前 |
Nehon
|
1b2cc6a63b
SkeletonControl now falls back to software skinning when there are more than 255 bones instead of crashing when the shader compiles.
|
7 年之前 |
Nehon
|
a59b9e6a94
glTF: Skip tracks that belong to a different skin
|
7 年之前 |
Nehon
|
5dbbaf0f06
glTF: Fixes additional issues with bones transforms
|
7 年之前 |