Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  MeFisto94 5100d0b995 UBO: GL_INVALID_ENUM on Mesa 5 yıl önce
  MeFisto94 66f316b3aa Fixes SSBO causing GL_INVALID_ENUM in Debug Mode 5 yıl önce
  MeFisto94 f68d88937f GLSLCompat: The Matrix3 Sub-Constructor is called mat3_sub and defers to the builtin mat3 if available. 5 yıl önce
  MeFisto94 728a07a25f Fixing PBR on <= GLSL 130: 5 yıl önce
  MeFisto94 4c2c3fa375 GLDebug: Throw an IllegalArgumentException instead of an IllegalStateException 5 yıl önce
  MeFisto94 00281b21a1 GLDebug: Throw an unchecked exception instead of returning null to enforce a crash when glGetError is not present. 5 yıl önce
  MeFisto94 b00c245e8e GLDebug: Use a method handle instead of a string comparison to increase the performance 5 yıl önce
  Stephen Gold 9be8f5dd3a Use a reflection-based approach to call checkError() after every call to the openGL API to reduce Code Duplication and increase Maintainability, while also fixing the regression caused by GLDebugDesktop extending from GLDebugES and thus making the Renderer think it is on mobile. 6 yıl önce
  MeFisto94 9dfbcde88c Fixes #1304 - Don't use mat3() constructor to keep compatibility with GLSL110 5 yıl önce
  Riccardo Balbo 391e0dc6d0 Update checkout action to v2 5 yıl önce
  Toni Helenius 1e7e12ee69 Fix for resizing the window (issue 1191) (#1308) 5 yıl önce
  Stephen Gold f0e09b2a9e main.yml: add Gradle-wrapper validation to several jobs 5 yıl önce
  Toni Helenius 1198908555 Lwjgl3 restart input handle (#1268) 5 yıl önce
  Stephen Gold fecd018fae BufferUtils: resolve issue #1288 (rewrite isDirect()) (#1299) 5 yıl önce
  Stephen Gold b102eabb56 Fixes issue #1286 6 yıl önce
  Riccardo Balbo 836455826b Fix openal-soft dead link 6 yıl önce
  Riccardo Balbo 3c93e50d99 Update link for stb_image.h 6 yıl önce
  Ali-RS 78779ffe0a Removed extra PostShadow Technique from PBRLighting.j3md (#1273) 6 yıl önce
  Toni Helenius 9002d088e7 Issue 801 (#1269) 6 yıl önce
  Ryan McDonough 753c3cc173 PreShadow & PostShadow Support for PBRLighting.j3md (#1265) 6 yıl önce
  MeFisto94 55a36abe9d Fixes #1261 - Clone the Terrain Picker, so that loading a terrain from file still works (after cloning, the picker would have the wrong terrain quad instance) 6 yıl önce
  MeFisto94 17fbedd5fe Fixes Bullet-Native Artifacts not containing natives when not building from cpp source and not using the build target. 6 yıl önce
  Riccardo Balbo 2e30b24438 Fix #1236 non-lvalue cannot be out parameter 6 yıl önce
  Stephen Gold bd1b6d284c com.jme3.scene.shape.Line: protect the no-argument constructor (#1234) 6 yıl önce
  Stephen Gold 8a04afd7a1 AnimControl: correct javadoc for the no-arg constructor (#1233) 6 yıl önce
  Stephen Gold f9d2e03362 Mesh: avoid NPE in getMorphTargets() when there are no targets (#1231) 6 yıl önce
  Paul Speed 8905b3d8f8 Refactored how versions are auto-built to provide more normal versions 6 yıl önce
  Riccardo Balbo a2169999e5 Remove "v" from version tag to maintain consistency with old releases 6 yıl önce
  Stephen Gold 98f6d326e1 re-publicize InstancedGeometry no-arg constructor, correct erroneous javadoc (#1230) 6 yıl önce
  Github Actions 584bb79392 [skip ci] update natives snapshot 6 yıl önce