Sitoutushistoria

Tekijä SHA1 Viesti Päivämäärä
  nor..67 60a41c0cfe - try to fix bullet compile issues 13 vuotta sitten
  nor..67 b7fbe61d43 - remove try to fix bullet compile issues 13 vuotta sitten
  nor..67 de4e4c3b91 - remove try to fix bullet compile issues 13 vuotta sitten
  nor..67 a859b1e672 - different try to fix bullet compile issues 13 vuotta sitten
  nor..67 5c0c12b0c2 - remove try to fix bullet compile issues 13 vuotta sitten
  nor..67 e3785f4e20 - try to fix bullet compile issues without typos 13 vuotta sitten
  nor..67 640ac3d981 - try to fix bullet compile issues 13 vuotta sitten
  nor..67 7a0584ba43 - remove try to fix bullet compile issues 13 vuotta sitten
  nor..67 738b687cad - try to fix bullet compile issues 13 vuotta sitten
  rem..om f01888de8f SDK : 13 vuotta sitten
  rem..om 3bd77d3048 Changed the way EffectTrack and AudioTrack are serialized. 13 vuotta sitten
  rem..om ae3cc96caa Fixed issue http://code.google.com/p/jmonkeyengine/issues/detail?id=524 13 vuotta sitten
  nor..67 382c3da1a4 - add hack to natives extraction to extract .jnilib named libraries from jar on OSX systems running Java 10.7+ (which uses .dylib suffxies) 13 vuotta sitten
  nor..67 e3e6c90a49 SDK: 13 vuotta sitten
  nor..67 bafbe538cb SDK: 13 vuotta sitten
  nor..67 22aa5acc31 SDK: 13 vuotta sitten
  nor..67 a98026b700 - fix bug in native bullet ray direction (thanks to EmpirePhoenix) 13 vuotta sitten
  Kae..pl bb644be5e0 Fix to specifying texture UV coordinates for generated textures. 13 vuotta sitten
  Sha..om 78bbe9b251 * Fix issue where blender animation importer was truncating the animation duration to an integer (thanks rectalogic) 13 vuotta sitten
  rem..om ef98888ce7 EffectTrack now disable and cull the emitter once all particles are gone 13 vuotta sitten
  Sha..rd 2ab5e4abbe * Nifty GUI now uses Unshaded.j3md for rendering which is cleaner 13 vuotta sitten
  Sha..rd 38ff6f7560 * Fixed issue where setting an unset define then setting an already set define would cause the unset define to not be updated in the shader 13 vuotta sitten
  Sha..rd 0a38ca0cf4 * GLSL spec allows having unset uniforms/attributes/varyings as long as they are not used in the shader, thus they are now always in scope 13 vuotta sitten
  Sha..rd dba5ba5851 * Fixed culling with asymmetric frustums 13 vuotta sitten
  Sha..rd 277a2bcc4d * SDK build fixed. Normen now owes me a beer 13 vuotta sitten
  Sha..rd 896c0d31a5 * Forgot to commit this quite crucial class .. 13 vuotta sitten
  Sha..rd b0286ae5ff * Fixed "IllegalArgumentException: Comparison method violates its general contract!" issue with CollisionResults 13 vuotta sitten
  Sha..rd ac0f3a107c * Fix issue where setting texture on renderer with no mipmaps and then setting the same texture with mipmaps would prevent them from being generated (fixed for desktop GL1/GL2 and android) 13 vuotta sitten
  Sha..rd e78474a5b1 * Fix issue 506 13 vuotta sitten
  Sha..rd be58274ab8 * Fix issue 520 again: pressing mouse over jme and releasing over nifty did not tell jme about the release. 13 vuotta sitten