Cronologia Commit

Autore SHA1 Messaggio Data
  nor..67 6407e5617d - use paul's awesome generics magic in Spatial.getUserData 14 anni fa
  nor..67 5c21723435 - account for flipped textures in material->j3m creation 14 anni fa
  nor..67 93308146ea - fix Color and Texture2D values in j3m creation using regex 14 anni fa
  rem..om 23e17164da Fixed ogreComplexAnim scale 14 anni fa
  rem..om 9c996bfc6d Ragdoll : 14 anni fa
  sha..rd cbbb261828 * Made sync system deprecated 14 anni fa
  nor..67 b9870753fc - add "last selected" available via SceneExplorer 14 anni fa
  rem..om 916f4f203c Ragdoll : 14 anni fa
  rem..om 0a82e1ee11 Lolilol the ragdoll 14 anni fa
  nor..67 c6a3a78b1e - show correct material j3m in SceneExplorer 14 anni fa
  nor..67 6cab407283 - change tool wizard actions to use AWT-safe org.openide.Node instead of spatial 14 anni fa
  nor..67 33596cb88f - serialize light&camera name 14 anni fa
  nor..67 d5db0aef1f - add name to camera and light (not being part of the scenegraph is no reason to be nameless) 14 anni fa
  PSp..om 041f47157d Modified serializer to throw an exception if it tries 14 anni fa
  nor..67 d1d082156f - use JmeFormatter in jMP output window 14 anni fa
  nor..67 0e10f7bdc3 - fix logging to only replace logger for jme3 packages 14 anni fa
  sha..rd 90bf137894 * Added new renderer capability: NonPowerOfTwoTextures 14 anni fa
  nor..67 b6386751e4 - refresh parent and created folder after model import 14 anni fa
  sha..rd 86a4ad3718 * J3O files will now automatically load J3M files if they were loaded via assetManager.loadMaterial() 14 anni fa
  sha..rd b774630160 * TextureKey.equals() now takes into account flip Y flag 14 anni fa
  nor..67 07f9cf0d23 - remove updateModelBounds() call from BasicGame template 14 anni fa
  nor..67 9ef10e5ac7 - remove deprecated material data from BasicGame template Main.java 14 anni fa
  rem..om db8034d894 Node : fixed setTransformRefresh to properly set the transform refresh to all the node's children. 14 anni fa
  rem..om c63c4a3e2b - Used TempVars for transform calculation in getOffsetTransform 14 anni fa
  PSp..om 70c1db322f Fixed an indexing bug introduced by the last change. 14 anni fa
  sha..rd 636339a432 * Proper TempVars lock/unlock usage in SkeletonControl ... Although it shouldn't really break anything since that class is the only one using the skinning arrays. 14 anni fa
  sha..rd 2611139702 * Fixed a possible issue where updateLogicalState could cause an IndexOutOfBoundsException 14 anni fa
  sha..rd 548eb26428 * Made Bone.getAttachmentsNode() private, instead the method in AnimControl should be used 14 anni fa
  PSp..om 8858ccf2ef Getting rid of a couple of compiler warnings. 14 anni fa
  rem..om 109c6b4ef7 Unreverted back change http://code.google.com/p/jmonkeyengine/source/detail?r=7142 because change is so fun :D, and it's more logical...i guess 14 anni fa