shadowislord
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648477e8c2
Merge branch 'master' of github:jMonkeyEngine/jmonkeyengine
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11 years ago |
shadowislord
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0d5ac77d52
* When renderer class is processed by GLAutoGen, perform auto-replacement against generated interface
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11 years ago |
Nehon
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46f0f32afa
Made the Material Editor properly handle the new -LINEAR statement of j3md when parsing material parameters
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11 years ago |
shadowislord
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ffb9e287bd
* Capabilities are now parsed and a GLCaps final class is generated from them
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11 years ago |
shadowislord
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2774a8f679
* Use relative path to find renderer source code for GLAutoGen
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11 years ago |
shadowislord
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0aeb807ffe
* Added GL interface generator tool
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11 years ago |
shadowislord
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2ca99b83de
* More javadoc in NativeLibraryLoader
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11 years ago |
shadowislord
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844e468eac
* Fix two more un-compliant PostShadow shaders
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11 years ago |
shadowislord
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65094e9ca1
* Put the shader compile log on the next line so its slightly more readable
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11 years ago |
shadowislord
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bd500608dd
* Fix "m_LightPos redefined" shader compile error in PostShadow.vert
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11 years ago |
shadowislord
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be3a6c03b2
* Put comment markers around imported library contents when loading shader
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11 years ago |
shadowislord
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ad7fdb6fab
* Deprecate texture wrap modes not supported in OpenGL 3
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11 years ago |
shadowislord
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c925104f5e
* Ensure the statistics properly represent number of objects / triangles / vertices rendered when using instancing
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11 years ago |
shadowislord
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948fdb21eb
* Add new flag to Platform enum which specifies if its 32-bit platform or 64-bit.
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11 years ago |
normen
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e90ff15688
Merge pull request #144 from davidB/fix_sdk_addControlToLink
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11 years ago |
David Bernard
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932245d10b
SDK: fix "Add Control" to JmeAssetLinkNode (no more NPE, and correct display and edition)
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11 years ago |
David Bernard
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f26b53fcb7
SDK: remove duplicate code in AbstractSceneExplorer's constructor
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11 years ago |
shadowislord
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846960c28c
Merge origin/master
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11 years ago |
shadowislord
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2aad768c8a
* Forgot to remove withSRGB from LwjglCanvas
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11 years ago |
shadowislord
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cfcc86dd8b
* When creating display pixel format, do not use withSRGB as it could cause display creation to fail (when gamma correction is enabled). Based on online research, it seems that it is not necessary, and simply enabling SRGB writes on the main framebuffer is enough.
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11 years ago |
shadowislord
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52cd458601
* Added two missing 32-bit image formats to TestImageRaster: ARGB8 and BGRA8
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11 years ago |
shadowislord
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406d244e01
* ToneMap.frag: Fix warning about gl_FragColor when compiling for GLSL 1.5 and higher
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11 years ago |
shadowislord
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71472bbf90
Merge branch 'master' of github.com:jMonkeyEngine/jmonkeyengine
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11 years ago |
shadowislord
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65d83b37f0
* Deprecated LTC and LATC texture formats, OpenGL3+ does not support them. Instead RGTC / BC5 must be used.
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11 years ago |
normen
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202267e398
Merge pull request #143 from davidB/fix_npe
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11 years ago |
David Bernard
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2f248d15df
SDK: fix NPE in JmeGeometry.propertyChange
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11 years ago |
normen
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16beac352f
Merge pull request #141 from davidB/wip_scenecomposer
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11 years ago |
normen
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99301d0aa6
Merge pull request #142 from davidB/wip_sdk_properties_control
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11 years ago |
David Bernard
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95bbbefb6f
SDK: fix JmeGenericControl to display initial value of Property and inherited Property (grouped by class)
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11 years ago |
David Bernard
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76088011a7
gitignore: ignore directory instead of files
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11 years ago |