История коммитов

Автор SHA1 Сообщение Дата
  shadowislord 67f402df75 * Remove use of instance variable in BIHTree, instead use TempVars 11 лет назад
  shadowislord e637cd0b7a * NativeLibraryLoader: More hacks .. Use the proper loading method based on the library name. 11 лет назад
  shadowislord cc20781a02 * Ensure LwjglOffscreenBuffer extracts the required natives 11 лет назад
  Nehon 6ec736c005 Fixed a bug in the user data dialog box, when values were not populated when using a custom UserData class 11 лет назад
  jmekaelthas 51215a352e Feature: added automatic action mapping instead of explicit mapping in 11 лет назад
  shadowislord 03f8df05b6 LwjglRenderer - Preparing for abstraction layer shift 11 лет назад
  shadowislord 2e796444a5 * Enable mipmapping in TestTextureArray 11 лет назад
  shadowislord a08c7ae193 GLAutoGen 11 лет назад
  shadowislord 36483c4b49 * Avoid conflicts when extracting both 64-bit and 32-bit libraries to the same folder .. This is mainly for the bulletjme library which doesn't specify "64" at the end of the filename 11 лет назад
  shadowislord 34826360d6 * Native bullet was marked as a non-JNI library for some reason - that's fixed now 11 лет назад
  shadowislord 48ccb0fe56 * Fix jinput native library loading - now the JNI library name is based on the name in the jar 11 лет назад
  shadowislord 54ffe15dda * Switch to new native library loader 11 лет назад
  shadowislord 17fd3d466e * Fix Remy's grammar and spelling 11 лет назад
  Rémy Bouquet e82c3dca5a Merge pull request #148 from abies/master 11 лет назад
  abies 6adb15abd6 Fix badly specified RGB10_A2 format 11 лет назад
  shadowislord 648477e8c2 Merge branch 'master' of github:jMonkeyEngine/jmonkeyengine 11 лет назад
  shadowislord 0d5ac77d52 * When renderer class is processed by GLAutoGen, perform auto-replacement against generated interface 11 лет назад
  Nehon 46f0f32afa Made the Material Editor properly handle the new -LINEAR statement of j3md when parsing material parameters 11 лет назад
  shadowislord ffb9e287bd * Capabilities are now parsed and a GLCaps final class is generated from them 11 лет назад
  shadowislord 2774a8f679 * Use relative path to find renderer source code for GLAutoGen 11 лет назад
  shadowislord 0aeb807ffe * Added GL interface generator tool 11 лет назад
  shadowislord 2ca99b83de * More javadoc in NativeLibraryLoader 11 лет назад
  shadowislord 844e468eac * Fix two more un-compliant PostShadow shaders 11 лет назад
  shadowislord 65094e9ca1 * Put the shader compile log on the next line so its slightly more readable 11 лет назад
  shadowislord bd500608dd * Fix "m_LightPos redefined" shader compile error in PostShadow.vert 11 лет назад
  shadowislord be3a6c03b2 * Put comment markers around imported library contents when loading shader 11 лет назад
  shadowislord ad7fdb6fab * Deprecate texture wrap modes not supported in OpenGL 3 11 лет назад
  shadowislord c925104f5e * Ensure the statistics properly represent number of objects / triangles / vertices rendered when using instancing 11 лет назад
  shadowislord 948fdb21eb * Add new flag to Platform enum which specifies if its 32-bit platform or 64-bit. 11 лет назад
  normen e90ff15688 Merge pull request #144 from davidB/fix_sdk_addControlToLink 11 лет назад