Historia zmian

Autor SHA1 Wiadomość Data
  Kirill Vainer 68b34037f8 define 0/0.0 int/float values in shader 8 lat temu
  empirephoenix 9856555074 Merge pull request #570 from TehLeo/master 8 lat temu
  Nehon 11562f88cf Fixed shadow fade and zfar computation as it was breaking shadow border filtering. 8 lat temu
  Nehon 35de6d9fda Fixed an issue where some occluders were wrongly culled out from the shadow map at very steep light angle, and when the view cam was almost align with light direction. 8 lat temu
  Paul Speed ed817507d4 Improved the "compare result changed" error message to include the most 8 lat temu
  empirephoenix 7958ae2f46 Merge pull request #561 from shamanDevel/FixFor#503 8 lat temu
  TehLeo 7ed61854df Update Caps.java 8 lat temu
  TehLeo 85f1e6ab46 Update GLRenderer.java 8 lat temu
  TehLeo 7693e785c2 Update Image.java 8 lat temu
  TehLeo d90ee201da Update GLImageFormats.java 8 lat temu
  TehLeo af11f870f1 Update GL3.java 8 lat temu
  Nehon 78fa00bedf Changed the minimum value of a float when converting it to half float. It was 5.96046E-8f and it's now 3.054738E-5f. This values seems to be the lowest one before 0 when converting back half to float. 8 lat temu
  Nehon 3205b8be35 Added an option to display the generated maps on screen in the TestPBRLighting 8 lat temu
  Nehon bc86161831 fixed some javadoc in AbstractShadowRenderer 8 lat temu
  Nehon 17a853e3a8 Fixed post shadow filter for glsl1.5 8 lat temu
  Nehon 584b822eb7 Defaulted the render back faces shadows in the AbstractShadowRenderer to true to keep the same behavior as in 3.0 8 lat temu
  Nehon ad6da79ad1 Fixed the link to the paper for convertHalfToFloat 8 lat temu
  Nehon 81830c4146 ShaderNodes now move all the declared extensions at the top of the generated shader source 9 lat temu
  Nehon 9cf67b902e Fixed SpotLight constructor to properly compute the invSpotRange see https://github.com/jMonkeyEngine/jmonkeyengine/issues/563 9 lat temu
  Rémy Bouquet be6d2765e3 Added a setLocalTranslation and setLocalScale to the Bone class. Similarly to setLocalRotation it only works when userControl is set to true and fails otherwise. 9 lat temu
  Nehon cd70630502 Changed the order of import of the PBR.glsllib in the PBR material as it enables the texture lod extension and this fails on some GPU when it's not at the beginning of the shader. 9 lat temu
  Nehon cf6951af34 MikktSpace tangent generator now properly generates the BindPoseTangent buffer when necessary 9 lat temu
  Sebastian Weiß 2e58f2774c #503 fixed 9 lat temu
  Kirill Vainer 903522de91 Merge pull request #549 from shamanDevel/LWJGL3-update 9 lat temu
  Rémy Bouquet c50b4dbeaa Merge branch 'master' of https://github.com/jMonkeyEngine/jmonkeyengine 9 lat temu
  Rémy Bouquet 907ee122a1 Fixed wiki links in the realm.md 9 lat temu
  Nehon f642e56517 Clean up in the PBR j3md file to remove warnings 9 lat temu
  Rémy Bouquet 445f7ed010 Merge pull request #557 from shamanDevel/FrameBuffer.addColorBuffer(Image.Format) 9 lat temu
  Sebastian Weiß 97cac35105 Fix for #502 9 lat temu
  Paul Speed 9e5d9613ec Merge pull request #556 from Ali-RS/master 9 lat temu