Kirill Vainer
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68b34037f8
define 0/0.0 int/float values in shader
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8 lat temu |
empirephoenix
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9856555074
Merge pull request #570 from TehLeo/master
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8 lat temu |
Nehon
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11562f88cf
Fixed shadow fade and zfar computation as it was breaking shadow border filtering.
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8 lat temu |
Nehon
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35de6d9fda
Fixed an issue where some occluders were wrongly culled out from the shadow map at very steep light angle, and when the view cam was almost align with light direction.
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8 lat temu |
Paul Speed
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ed817507d4
Improved the "compare result changed" error message to include the most
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8 lat temu |
empirephoenix
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7958ae2f46
Merge pull request #561 from shamanDevel/FixFor#503
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8 lat temu |
TehLeo
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7ed61854df
Update Caps.java
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8 lat temu |
TehLeo
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85f1e6ab46
Update GLRenderer.java
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8 lat temu |
TehLeo
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7693e785c2
Update Image.java
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8 lat temu |
TehLeo
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d90ee201da
Update GLImageFormats.java
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8 lat temu |
TehLeo
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af11f870f1
Update GL3.java
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8 lat temu |
Nehon
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78fa00bedf
Changed the minimum value of a float when converting it to half float. It was 5.96046E-8f and it's now 3.054738E-5f. This values seems to be the lowest one before 0 when converting back half to float.
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8 lat temu |
Nehon
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3205b8be35
Added an option to display the generated maps on screen in the TestPBRLighting
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8 lat temu |
Nehon
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bc86161831
fixed some javadoc in AbstractShadowRenderer
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8 lat temu |
Nehon
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17a853e3a8
Fixed post shadow filter for glsl1.5
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8 lat temu |
Nehon
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584b822eb7
Defaulted the render back faces shadows in the AbstractShadowRenderer to true to keep the same behavior as in 3.0
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8 lat temu |
Nehon
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ad6da79ad1
Fixed the link to the paper for convertHalfToFloat
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8 lat temu |
Nehon
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81830c4146
ShaderNodes now move all the declared extensions at the top of the generated shader source
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9 lat temu |
Nehon
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9cf67b902e
Fixed SpotLight constructor to properly compute the invSpotRange see https://github.com/jMonkeyEngine/jmonkeyengine/issues/563
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9 lat temu |
Rémy Bouquet
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be6d2765e3
Added a setLocalTranslation and setLocalScale to the Bone class. Similarly to setLocalRotation it only works when userControl is set to true and fails otherwise.
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9 lat temu |
Nehon
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cd70630502
Changed the order of import of the PBR.glsllib in the PBR material as it enables the texture lod extension and this fails on some GPU when it's not at the beginning of the shader.
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9 lat temu |
Nehon
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cf6951af34
MikktSpace tangent generator now properly generates the BindPoseTangent buffer when necessary
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9 lat temu |
Sebastian Weiß
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2e58f2774c
#503 fixed
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9 lat temu |
Kirill Vainer
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903522de91
Merge pull request #549 from shamanDevel/LWJGL3-update
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9 lat temu |
Rémy Bouquet
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c50b4dbeaa
Merge branch 'master' of https://github.com/jMonkeyEngine/jmonkeyengine
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9 lat temu |
Rémy Bouquet
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907ee122a1
Fixed wiki links in the realm.md
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9 lat temu |
Nehon
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f642e56517
Clean up in the PBR j3md file to remove warnings
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9 lat temu |
Rémy Bouquet
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445f7ed010
Merge pull request #557 from shamanDevel/FrameBuffer.addColorBuffer(Image.Format)
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9 lat temu |
Sebastian Weiß
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97cac35105
Fix for #502
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9 lat temu |
Paul Speed
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9e5d9613ec
Merge pull request #556 from Ali-RS/master
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9 lat temu |