Commit Verlauf

Autor SHA1 Nachricht Datum
  Rémy Bouquet 6fdf0dffd3 Merge pull request #211 from Bebul/optimizeRenderShadow vor 10 Jahren
  shadowislord 621f6de083 Terrain GLSL shader: fix incorrect glsllib import vor 10 Jahren
  shadowislord 2f86e0c17b Delete TestTriangleStrip vor 10 Jahren
  shadowislord 14ff6e4f29 SinglePass Lighting: support two sided lighting vor 10 Jahren
  shadowislord 270f4957ef SinglePass Lighting: fix GLSL syntax error when parallax mapping is used vor 10 Jahren
  shadowislord d6a4ba41b4 Image: request mipmaps to be re-generated if image data is modified vor 10 Jahren
  shadowislord 50f0eca3e6 Skeletal Animation: remove shared mesh support vor 10 Jahren
  shadowislord 5760a48eea Skeletal Animation: remove deprecated SkeletonControl ctor vor 10 Jahren
  shadowislord c5359c7359 Animation Track interface: add getKeyFrameTimes() method vor 10 Jahren
  shadowislord d281920e60 GLSL Lighting Lib: fix flickering on directional lights in sRGB mode vor 10 Jahren
  Nehon 7037d8cc62 Changed j3o icon vor 10 Jahren
  Nehon 00e939b32b SDK About dialog update, with year's copyright, correct website URL and credits for icon sets vor 10 Jahren
  Nehon 160aa13942 Complete SDK icons overhaul. vor 10 Jahren
  shadowislord 9d715cdd2b Lighting GLSL library: use inverse square falloff for lighting in sRGB mode vor 10 Jahren
  shadowislord 4e7d7fd2f1 GLRenderer: inject SRGB define if texture linearization is enabled vor 10 Jahren
  shadowislord 8b300f5109 jME3 tools: delete triangle stripper vor 10 Jahren
  shadowislord 9759e24961 OgreXML materials: inherit more parameters from TextureKey vor 10 Jahren
  shadowislord 9ad1992681 SimpleWaterProcessor: Use linear filtering for reflection / refraction textures vor 10 Jahren
  shadowislord abb2b784e0 Javadoc: Add engine overview vor 10 Jahren
  shadowislord 85bba59541 OgreXML: Use the placeholder texture for missing textures vor 10 Jahren
  Bebul ed369135fa fix renderShadow optimization to work on multiple scenes attached to viewPort properly vor 11 Jahren
  Nehon dd66d21147 Changed jME's default splash screen vor 11 Jahren
  Nehon b3cdc1c3d2 Warning cleanup. vor 11 Jahren
  Nehon 21179dc132 Changed standard lighting to blinn phong instead of phong only vor 11 Jahren
  Nehon c3ab5b3748 SceneToolController AppState is now always after the CameraController in the AppState list in the SceneApplication vor 11 Jahren
  Nehon 52ebd9090c Prevented scaling to kick in when pressing ctrl+S in the SDK to save the scene. vor 11 Jahren
  Nehon 9f4d72cfc0 Tweaked the background colors of the viewports in the SDK vor 11 Jahren
  Nehon 0e1619c01b Fixed an issue that prevented the preview to be displayed properly in the material editor vor 11 Jahren
  Nehon 55195bd996 SDK scene viewer and previews are now gamma corrected vor 11 Jahren
  Nehon 2aa50694b8 Awt Panel now supports gamma correct pipeline. Default stays non srgb for backward compatibility. But IMO it should be set to srgb by default to promote the srgb pipeline. vor 11 Jahren